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DualShock UDP Client is the only place in the code that assumed OnConfigChanged() is called at least once on startup or it won't load up the setting, so I took care of that |
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| .. | ||
| Config.cpp | ||
| Config.h | ||
| ConfigInfo.cpp | ||
| ConfigInfo.h | ||
| Enums.h | ||
| Layer.cpp | ||
| Layer.h | ||