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			258 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			258 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2010 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include "InputCommon/ControllerInterface/ControllerInterface.h"
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| 
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| #include <algorithm>
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| 
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| #include "Common/Logging/Log.h"
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| 
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| #ifdef CIFACE_USE_XINPUT
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| #include "InputCommon/ControllerInterface/XInput/XInput.h"
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| #endif
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| #ifdef CIFACE_USE_DINPUT
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| #include "InputCommon/ControllerInterface/DInput/DInput.h"
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| #endif
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| #ifdef CIFACE_USE_XLIB
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| #include "InputCommon/ControllerInterface/Xlib/XInput2.h"
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| #endif
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| #ifdef CIFACE_USE_OSX
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| #include "InputCommon/ControllerInterface/OSX/OSX.h"
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| #include "InputCommon/ControllerInterface/Quartz/Quartz.h"
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| #endif
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| #ifdef CIFACE_USE_SDL
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| #include "InputCommon/ControllerInterface/SDL/SDL.h"
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| #endif
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| #ifdef CIFACE_USE_ANDROID
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| #include "InputCommon/ControllerInterface/Android/Android.h"
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| #endif
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| #ifdef CIFACE_USE_EVDEV
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| #include "InputCommon/ControllerInterface/evdev/evdev.h"
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| #endif
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| #ifdef CIFACE_USE_PIPES
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| #include "InputCommon/ControllerInterface/Pipes/Pipes.h"
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| #endif
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| 
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| ControllerInterface g_controller_interface;
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| 
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| //
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| // Init
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| //
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| // Detect devices and inputs outputs / will make refresh function later
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| //
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| void ControllerInterface::Initialize(void* const hwnd)
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| {
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|   if (m_is_init)
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|     return;
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| 
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|   m_hwnd = hwnd;
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|   m_is_populating_devices = true;
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| 
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| #ifdef CIFACE_USE_DINPUT
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| // nothing needed
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| #endif
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| #ifdef CIFACE_USE_XINPUT
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|   ciface::XInput::Init();
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| #endif
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| #ifdef CIFACE_USE_XLIB
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| // nothing needed
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| #endif
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| #ifdef CIFACE_USE_OSX
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|   ciface::OSX::Init(hwnd);
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| // nothing needed for Quartz
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| #endif
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| #ifdef CIFACE_USE_SDL
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|   ciface::SDL::Init();
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| #endif
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| #ifdef CIFACE_USE_ANDROID
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| // nothing needed
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| #endif
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| #ifdef CIFACE_USE_EVDEV
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|   ciface::evdev::Init();
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| #endif
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| #ifdef CIFACE_USE_PIPES
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| // nothing needed
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| #endif
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| 
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|   m_is_init = true;
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|   RefreshDevices();
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| }
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| 
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| void ControllerInterface::RefreshDevices()
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| {
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|   if (!m_is_init)
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|     return;
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| 
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|   {
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|     std::lock_guard<std::mutex> lk(m_devices_mutex);
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|     m_devices.clear();
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|   }
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| 
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|   m_is_populating_devices = true;
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| 
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| #ifdef CIFACE_USE_DINPUT
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|   ciface::DInput::PopulateDevices(reinterpret_cast<HWND>(m_hwnd));
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| #endif
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| #ifdef CIFACE_USE_XINPUT
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|   ciface::XInput::PopulateDevices();
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| #endif
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| #ifdef CIFACE_USE_XLIB
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|   ciface::XInput2::PopulateDevices(m_hwnd);
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| #endif
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| #ifdef CIFACE_USE_OSX
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|   ciface::OSX::PopulateDevices(m_hwnd);
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|   ciface::Quartz::PopulateDevices(m_hwnd);
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| #endif
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| #ifdef CIFACE_USE_SDL
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|   ciface::SDL::PopulateDevices();
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| #endif
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| #ifdef CIFACE_USE_ANDROID
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|   ciface::Android::PopulateDevices();
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| #endif
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| #ifdef CIFACE_USE_EVDEV
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|   ciface::evdev::PopulateDevices();
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| #endif
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| #ifdef CIFACE_USE_PIPES
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|   ciface::Pipes::PopulateDevices();
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| #endif
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| 
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|   m_is_populating_devices = false;
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|   InvokeDevicesChangedCallbacks();
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| }
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| 
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| //
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| // DeInit
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| //
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| // Remove all devices/ call library cleanup functions
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| //
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| void ControllerInterface::Shutdown()
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| {
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|   if (!m_is_init)
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|     return;
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| 
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|   {
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|     std::lock_guard<std::mutex> lk(m_devices_mutex);
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| 
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|     for (const auto& d : m_devices)
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|     {
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|       // Set outputs to ZERO before destroying device
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|       for (ciface::Core::Device::Output* o : d->Outputs())
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|         o->SetState(0);
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|     }
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| 
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|     m_devices.clear();
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|   }
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| 
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| #ifdef CIFACE_USE_XINPUT
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|   ciface::XInput::DeInit();
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| #endif
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| #ifdef CIFACE_USE_DINPUT
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| // nothing needed
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| #endif
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| #ifdef CIFACE_USE_XLIB
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| // nothing needed
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| #endif
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| #ifdef CIFACE_USE_OSX
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|   ciface::OSX::DeInit();
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|   ciface::Quartz::DeInit();
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| #endif
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| #ifdef CIFACE_USE_SDL
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|   ciface::SDL::DeInit();
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| #endif
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| #ifdef CIFACE_USE_ANDROID
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| // nothing needed
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| #endif
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| #ifdef CIFACE_USE_EVDEV
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|   ciface::evdev::Shutdown();
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| #endif
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| 
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|   m_is_init = false;
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| }
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| 
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| void ControllerInterface::AddDevice(std::shared_ptr<ciface::Core::Device> device)
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| {
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|   {
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|     std::lock_guard<std::mutex> lk(m_devices_mutex);
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|     // Try to find an ID for this device
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|     int id = 0;
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|     while (true)
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|     {
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|       const auto it =
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|           std::find_if(m_devices.begin(), m_devices.end(), [&device, &id](const auto& d) {
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|             return d->GetSource() == device->GetSource() && d->GetName() == device->GetName() &&
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|                    d->GetId() == id;
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|           });
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|       if (it == m_devices.end())  // no device with the same name with this ID, so we can use it
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|         break;
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|       else
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|         id++;
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|     }
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|     device->SetId(id);
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| 
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|     NOTICE_LOG(SERIALINTERFACE, "Added device: %s", device->GetQualifiedName().c_str());
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|     m_devices.emplace_back(std::move(device));
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|   }
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| 
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|   if (!m_is_populating_devices)
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|     InvokeDevicesChangedCallbacks();
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| }
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| 
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| void ControllerInterface::RemoveDevice(std::function<bool(const ciface::Core::Device*)> callback)
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| {
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|   {
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|     std::lock_guard<std::mutex> lk(m_devices_mutex);
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|     auto it = std::remove_if(m_devices.begin(), m_devices.end(), [&callback](const auto& dev) {
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|       if (callback(dev.get()))
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|       {
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|         NOTICE_LOG(SERIALINTERFACE, "Removed device: %s", dev->GetQualifiedName().c_str());
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|         return true;
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|       }
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|       return false;
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|     });
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|     m_devices.erase(it, m_devices.end());
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|   }
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| 
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|   if (!m_is_populating_devices)
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|     InvokeDevicesChangedCallbacks();
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| }
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| 
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| //
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| // UpdateInput
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| //
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| // Update input for all devices
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| //
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| void ControllerInterface::UpdateInput()
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| {
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|   // Don't block the UI or CPU thread (to avoid a short but noticeable frame drop)
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|   if (m_devices_mutex.try_lock())
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|   {
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|     std::lock_guard<std::mutex> lk(m_devices_mutex, std::adopt_lock);
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|     for (const auto& d : m_devices)
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|       d->UpdateInput();
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|   }
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| }
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| 
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| //
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| // RegisterDevicesChangedCallback
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| //
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| // Register a callback to be called when a device is added or removed (as from the input backends'
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| // hotplug thread), or when devices are refreshed
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| //
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| void ControllerInterface::RegisterDevicesChangedCallback(std::function<void()> callback)
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| {
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|   std::lock_guard<std::mutex> lk(m_callbacks_mutex);
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|   m_devices_changed_callbacks.emplace_back(std::move(callback));
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| }
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| 
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| //
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| // InvokeDevicesChangedCallbacks
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| //
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| // Invoke all callbacks that were registered
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| //
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| void ControllerInterface::InvokeDevicesChangedCallbacks() const
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| {
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|   std::lock_guard<std::mutex> lk(m_callbacks_mutex);
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|   for (const auto& callback : m_devices_changed_callbacks)
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|     callback();
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| }
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