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			98 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2018 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #ifdef USE_DISCORD_PRESENCE
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| 
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| #include "DolphinQt/DiscordHandler.h"
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| 
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| #include <iterator>
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| 
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| #include <QApplication>
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| 
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| #include "Common/Thread.h"
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| 
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| #include "UICommon/DiscordPresence.h"
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| 
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| #include "DolphinQt/DiscordJoinRequestDialog.h"
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| #include "DolphinQt/QtUtils/RunOnObject.h"
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| 
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| DiscordHandler::DiscordHandler(QWidget* parent) : QObject{parent}, m_parent{parent}
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| {
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|   connect(this, &DiscordHandler::JoinRequest, this, &DiscordHandler::ShowNewJoinRequest);
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| }
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| 
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| DiscordHandler::~DiscordHandler()
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| {
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|   Stop();
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| }
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| 
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| void DiscordHandler::Start()
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| {
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|   m_stop_requested.Set(false);
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|   m_thread = std::thread(&DiscordHandler::Run, this);
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| }
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| 
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| void DiscordHandler::Stop()
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| {
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|   m_stop_requested.Set(true);
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| 
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|   if (m_thread.joinable())
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|     m_thread.join();
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| }
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| 
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| void DiscordHandler::DiscordJoinRequest(const char* id, const std::string& discord_tag,
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|                                         const char* avatar)
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| {
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|   emit DiscordHandler::JoinRequest(id, discord_tag, avatar);
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| }
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| 
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| void DiscordHandler::DiscordJoin()
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| {
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|   emit DiscordHandler::Join();
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| }
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| 
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| void DiscordHandler::ShowNewJoinRequest(const std::string& id, const std::string& discord_tag,
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|                                         const std::string& avatar)
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| {
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|   std::lock_guard<std::mutex> lock(m_request_dialogs_mutex);
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|   m_request_dialogs.emplace_front(m_parent, id, discord_tag, avatar);
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|   DiscordJoinRequestDialog& request_dialog = m_request_dialogs.front();
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|   request_dialog.show();
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|   request_dialog.raise();
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|   request_dialog.activateWindow();
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|   QApplication::alert(nullptr, DiscordJoinRequestDialog::s_max_lifetime_seconds * 1000);
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| }
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| 
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| void DiscordHandler::Run()
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| {
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|   while (!m_stop_requested.IsSet())
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|   {
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|     if (m_thread.joinable())
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|       Discord::CallPendingCallbacks();
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| 
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|     // close and remove dead requests
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|     {
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|       std::lock_guard<std::mutex> lock(m_request_dialogs_mutex);
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|       for (auto request_dialog = m_request_dialogs.begin();
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|            request_dialog != m_request_dialogs.end();)
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|       {
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|         if (std::time(nullptr) < request_dialog->GetCloseTimestamp())
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|         {
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|           ++request_dialog;
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|           continue;
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|         }
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| 
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|         RunOnObject(m_parent, [this, &request_dialog] {
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|           request_dialog->close();
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|           request_dialog = m_request_dialogs.erase(request_dialog);
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|           return nullptr;
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|         });
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|       }
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|     }
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| 
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|     Common::SleepCurrentThread(1000 * 2);
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|   }
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| }
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| 
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| #endif
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