dolphin/Source/Core/Core/Src
pierre 6ca5d7c7c8 Core/DSP/Jit: Fix accumulator limiting in several extended ops
Corrects some audio in Pikmin when using DSPLLE Jit.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7442 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-08 21:05:19 +00:00
..
Boot Add graphics FIFO recorder and player for debugging the graphics system. 2011-03-27 02:55:08 +00:00
Debugger Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
DSP Core/DSP/Jit: Fix accumulator limiting in several extended ops 2011-04-08 21:05:19 +00:00
FifoPlayer Fix scons build. 2011-03-27 09:28:51 +00:00
HLE Fix the wiimote speaker problem in the core and remove the HLE patch for it. 2011-03-02 12:06:06 +00:00
HW Set up some more emulated wiimote default keys. Enabled the nunchuk extension by default, with some key mappings. Fixes Issue 4266.(mostly) 2011-03-30 23:32:19 +00:00
IPC_HLE Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
PowerPC Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
ActionReplay.cpp Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated. 2011-01-13 02:05:58 +00:00
ActionReplay.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00
ARDecrypt.cpp Remove the global namespace a bit and remove some dead code. 2011-02-02 18:21:20 +00:00
ARDecrypt.h Code cleanups, warning fixes 2010-04-11 11:16:57 +00:00
BootManager.cpp Fixed issue 4141.(key press beeping) Initializing the video backend in the GUI thread seemed to be the cause for whatever reason. Hopefully other platforms don't hate this change. 2011-03-31 05:36:54 +00:00
BootManager.h Allow building with wxgtk 2.9.2 in Externals. 2011-02-12 22:31:57 +00:00
ConfigManager.cpp add an option to not eject/reinsert memcards on save/load state 2011-03-10 00:16:40 +00:00
ConfigManager.h add an option to not eject/reinsert memcards on save/load state 2011-03-10 00:16:40 +00:00
Console.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
Console.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Core.cpp Fix the segmentation faults on emulation start on linux. The HW::Init() call needs to be before the video backend initialization. This is the way it was before soren's change in revision 7188. Now the emulator initialization sequence is pretty much back to the way it was before. 2011-03-31 20:33:11 +00:00
Core.h Changed the frame display to the number of polls. Changed frame counter to VI counter. Changed g_FrameCounter to u32. Patch by bzb95. 2011-03-17 10:41:56 +00:00
CoreParameter.cpp Add graphics FIFO recorder and player for debugging the graphics system. 2011-03-27 02:55:08 +00:00
CoreParameter.h Add graphics FIFO recorder and player for debugging the graphics system. 2011-03-27 02:55:08 +00:00
CoreRerecording.cpp Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
CoreTiming.cpp It seems like CoreTiming's "external event" mutex is being used recursively. This fixes dsp lle jit on thread for me. YMMV 2011-03-14 10:20:00 +00:00
CoreTiming.h Added the fake decrementer to the save state. 2011-01-19 08:13:15 +00:00
DolLoader.h Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
DSPEmulator.cpp Some more work on renaming variables and files to reflect that the plugins are no longer plugins. 2011-02-02 16:34:12 +00:00
DSPEmulator.h Fixed some memory leaks. Only one was mine ;P 2011-03-22 07:27:23 +00:00
GeckoCode.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
GeckoCode.h Fixed the build error in r6227. 2010-09-26 06:58:21 +00:00
GeckoCodeConfig.cpp Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
GeckoCodeConfig.h Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
Host.h A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue) 2011-03-15 23:09:12 +00:00
MemTools.cpp Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated. 2011-01-13 02:05:58 +00:00
MemTools.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
NetPlay.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlay.h Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlayClient.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlayServer.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
OnFrame.cpp fix a memleak and quiet some warnings 2011-03-22 15:23:39 +00:00
OnFrame.h Fixed a memory leak that occurred while compiling the OpenCL kernels. 2011-03-19 02:28:49 +00:00
PatchEngine.cpp More conversion from char * to std::string. 2011-03-01 03:06:14 +00:00
PatchEngine.h Fixed a bug in JIT/JITIL. The size_of_merged_addresses variable was being used before it was initialised in certain cases (Rogue Leader). 2010-10-02 02:04:44 +00:00
State.cpp Build fix. :3 2011-03-18 23:10:56 +00:00
State.h Eliminated memory leaks of the save state code and put it in a namespace. It is prettier than before, but it could be better (less global usage). Other minor stuff. 2011-03-17 10:17:45 +00:00
stdafx.cpp Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Tracer.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
Tracer.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
VolumeHandler.cpp Random fixes and cleanups 2010-04-08 16:59:35 +00:00
VolumeHandler.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00