dolphin/Source/Core/VideoBackends
Jules Blok 3d9dfad6a2 D3D: Set the geometry shader before every draw call.
And refactor the VertexManager draw call.
2014-12-18 00:36:50 +01:00
..
D3D D3D: Set the geometry shader before every draw call. 2014-12-18 00:36:50 +01:00
OGL OGL: Don't generate a geometry shader if the backend doesn't support it. 2014-12-18 00:36:49 +01:00
Software Merge pull request #1640 from rohit-n/switch-default 2014-12-13 19:47:06 +11:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00