dolphin/Source/Core/Core
Lioncash 3f19aa6469 PowerPC/Interpreter: Avoid sign conversion with utility functions
Given we're operating with flags and bit representations, lets avoid
signed values here. It lessens the amount of sign conversion warnings
and lessens the amount of things to think about screwing you over when
making changes to the interpreter among other things.
2018-05-16 22:21:26 -04:00
..
Boot DolReader/ElfReader: Remove unnecessary FileUtil.h includes 2018-05-12 17:41:17 -04:00
Config Config: Add support for enums 2018-05-12 18:10:26 +02:00
ConfigLoaders Merge pull request #6825 from leoetlino/onion-types 2018-05-12 21:59:43 +02:00
Debugger DebugInterface: Watches methods added 2018-04-28 17:46:51 +04:00
DSP Common/Hash: Namespace code under the Common namespace 2018-05-16 15:39:23 -04:00
FifoPlayer Gekko: Make UReg_MSR's single-argument constructor explicit 2018-05-05 17:59:45 -04:00
HLE HLE_VarArgs: PowerPC::HostRead_F64 used 2018-04-17 16:25:43 +04:00
HW EXI_DeviceEthernet: In-class initialize members 2018-05-16 16:55:07 -04:00
IOS Use resolver to get default DNS nameserver 2018-05-13 14:05:23 +02:00
PowerPC PowerPC/Interpreter: Avoid sign conversion with utility functions 2018-05-16 22:21:26 -04:00
ActionReplay.cpp ActionReplay: Fix logging in Subtype_AddCode 2017-10-06 13:17:15 +00:00
ActionReplay.h CheatManager/ISOProperties: Refactor ActionReplay tabs as a class 2016-08-31 14:32:12 +10:00
Analytics.cpp Implement "Skip" ubershader mode 2018-03-26 01:57:41 +10:00
Analytics.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
ARDecrypt.cpp CommonFuncs: Generify rotation functions and move them to BitUtils.h 2018-03-31 18:09:45 -04:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
BootManager.cpp Remove Hybrid Wii Remote 2018-04-17 22:40:21 +02:00
BootManager.h Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
CMakeLists.txt Rename CWiiSaveCrypted to WiiSave 2018-05-13 17:42:55 +02:00
CommonTitles.h CommonTitles: Add a named constant for IOS TIDs 2017-10-24 11:41:55 +02:00
ConfigManager.cpp INI: Create a new INI setting for toggling the debugger UI 2018-05-04 19:23:03 -04:00
ConfigManager.h Remove EmuState 2018-03-31 16:21:17 +02:00
Core.cpp Core: Use thread_local directly 2018-04-17 19:03:24 -04:00
Core.h Redesign the ability to load state at boot 2017-12-26 20:39:03 +01:00
Core.vcxproj Rename CWiiSaveCrypted to WiiSave 2018-05-13 17:42:55 +02:00
Core.vcxproj.filters Rename CWiiSaveCrypted to WiiSave 2018-05-13 17:42:55 +02:00
CoreTiming.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
CoreTiming.h JitArm64: Implement timer SPRs 2017-04-25 09:20:09 +01:00
DSPEmulator.cpp Core: Remove unnecessary includes 2017-06-15 18:52:22 -04:00
DSPEmulator.h DSPEmulator: Amend variable casing 2017-01-18 12:20:13 -05:00
GeckoCode.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
GeckoCode.h GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCodeConfig.cpp Common: Add HttpRequest to simplify HTTP requests 2017-06-13 12:52:31 +02:00
GeckoCodeConfig.h Move GeckoCodeDiag download logic to GeckoCodeConfig 2017-04-05 12:48:35 -07:00
Host.h DolphinWX: Add a progress dialog host command 2017-07-30 12:38:48 +10:00
HotkeyManager.cpp ControllerEmu: Use enum instead of bool for translatability 2018-04-13 13:04:26 +02:00
HotkeyManager.h Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors 2017-11-17 22:11:30 -06:00
MachineContext.h Initial support for Haiku. 2017-03-27 23:46:19 -04:00
MemoryWatcher.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
MemoryWatcher.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemTools.cpp Common/MemTools: Make handler function internally linked on Windows 2018-04-28 12:55:38 -04:00
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp Common/Hash: Namespace code under the Common namespace 2018-05-16 15:39:23 -04:00
Movie.h Movie: Replace some C style arrays with std::array 2018-05-05 23:40:23 +02:00
NetPlayClient.cpp Qt/NetPlayDialog: Improve player list 2018-05-12 18:25:38 +02:00
NetPlayClient.h Qt/NetPlayDialog: Improve player list 2018-05-12 18:25:38 +02:00
NetPlayProto.h NetPlayClient/Server: apply Parameter Object pattern to traversal parameters 2017-08-13 18:50:52 -07:00
NetPlayServer.cpp TraversalClient: Make data externally read-only members private 2018-04-16 16:46:44 -04:00
NetPlayServer.h Add Quality of Service (QoS) support 2018-03-09 00:11:18 +01:00
PatchEngine.cpp PatchEngine: Add s_ prefix to file-scope variables 2018-05-13 15:46:55 -04:00
PatchEngine.h PatchEngine: Make PatchType an enum class 2018-05-13 15:46:51 -04:00
State.cpp ES: Use new filesystem interface for content handling 2018-05-06 23:16:35 +02:00
State.h State: Remove unused Verify functions 2018-03-16 22:56:54 +01:00
SysConf.cpp Move all UID constants to a single file 2018-05-09 21:08:24 +02:00
SysConf.h Move SysConf to Core 2018-04-12 22:16:37 +02:00
TitleDatabase.cpp DiscIO: Don't use all uppercase for enum values 2018-03-31 14:11:32 +02:00
TitleDatabase.h When NAND is damaged, show title names from save files 2017-11-03 23:17:36 +01:00
WiiRoot.cpp WiiRoot: Copy initial NAND files with proper metadata 2018-05-12 22:54:34 +02:00
WiiRoot.h WiiRoot: Move content manipulation to separate functions 2018-05-12 17:06:31 +02:00
WiiUtils.cpp WiiUtils: Migrate to new filesystem interface 2018-05-05 19:21:56 +02:00
WiiUtils.h Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00