dolphin/Source/Core
Markus Wick 491c10ec96 VideoBackends: Use VideoCommon shader generators for efb2tex copies.
This will generate one shader per copy format. For now, it is the same
shader with the colmat hard coded. So it should already improve the GPU
performance a bit, but a rewrite of the shader generator is suggested.

Half of the patch is done by linkmauve1:
VideoCommon: Reorganise the shader writes.
2017-12-02 15:17:39 +01:00
..
AudioCommon Fix DTK audio not working after loading a savestate 2017-11-06 09:15:14 +01:00
Common VideoBackends: Add AbstractStagingTexture class 2017-11-22 18:47:04 +10:00
Core BootManager: RestoreSYSCONF without resetting all other config 2017-11-19 17:17:59 -08:00
DiscIO VolumeGC: Correct printf specifier in LoadBannerFile() 2017-11-19 00:54:47 -05:00
DolphinNoGUI Exit on Esc, pause on F10 2017-11-11 12:51:54 -02:00
DolphinQt2 Qt: Fix NAND import menu item parent 2017-11-26 18:33:07 +01:00
DolphinWX VideoConfig: Rename "Full Resolution Frame Dumps" to "Internal" 2017-11-21 17:20:55 +10:00
InputCommon GCPadEmu: only connected if default device connected 2017-11-19 16:07:00 +01:00
UICommon Config: Flatten structures 2017-11-15 18:04:40 +00:00
VideoBackends VideoBackends: Use VideoCommon shader generators for efb2tex copies. 2017-12-02 15:17:39 +01:00
VideoCommon VideoBackends: Use VideoCommon shader generators for efb2tex copies. 2017-12-02 15:17:39 +01:00
CMakeLists.txt Moved NoGUI out of DolphinWx. 2017-03-08 01:24:18 -08:00