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Also a small change to the mixer. This should fix audio throttling in cases where num_samples > RESERVED_SAMPLES. This seems to happen now with zelda ucode games, possibly others. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6711 8ced0084-cf51-0410-be5f-012b33b47a6e |
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Core | ||
DSPSpy | ||
DSPTool | ||
Plugins | ||
PluginSpecs | ||
TestSuite | ||
UnitTests | ||
CMakeLists.txt | ||
Dolphin.sln |