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My future PRs will split the UI state from the Emulation State of some of these emulated controller values and this readies the code for it. |
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|---|---|---|
| .. | ||
| Control | ||
| ControlGroup | ||
| Setting | ||
| ControllerEmu.cpp | ||
| ControllerEmu.h | ||
| StickGate.cpp | ||
| StickGate.h | ||