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	Removes the ugliness that was the portable file, and now creating a shortcut or file association is less of a pain it is still necessary to modify the file association from ".../dolphin.exe" "%1" to ".../dolphin.exe" /e "%1" git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7593 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			843 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			843 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #include "Common.h"
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| #include "CommonPaths.h"
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| #include "FileUtil.h"
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| #include "StringUtil.h"
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| 
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| #ifdef _WIN32
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| #include <windows.h>
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| #include <shlobj.h>		// for SHGetFolderPath
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| #include <shellapi.h>
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| #include <commdlg.h>	// for GetSaveFileName
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| #include <io.h>
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| #include <direct.h>		// getcwd
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| #else
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| #include <sys/param.h>
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| #include <sys/types.h>
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| #include <dirent.h>
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| #include <errno.h>
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| #include <stdlib.h>
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| #endif
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| 
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| #if defined(__APPLE__)
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| #include <CoreFoundation/CFString.h>
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| #include <CoreFoundation/CFURL.h>
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| #include <CoreFoundation/CFBundle.h>
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| #endif
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| 
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| #include <fstream>
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| #include <sys/stat.h>
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| 
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| #ifndef S_ISDIR
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| #define S_ISDIR(m)  (((m)&S_IFMT) == S_IFDIR)
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| #endif
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| 
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| #ifdef BSD4_4
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| #define stat64 stat
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| #define fstat64 fstat
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| #endif
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| 
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| // This namespace has various generic functions related to files and paths.
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| // The code still needs a ton of cleanup.
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| // REMEMBER: strdup considered harmful!
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| namespace File
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| {
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| 
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| // Remove any ending forward slashes from directory paths
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| // Modifies argument.
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| static void StripTailDirSlashes(std::string &fname)
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| {
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| 	if (fname.length() > 1)
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| 	{
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| 		size_t i = fname.length() - 1;
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| 		while (fname[i] == DIR_SEP_CHR)
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| 			fname[i--] = '\0';
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| 	}
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| 	return;
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| }
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| 
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| // Returns true if file filename exists
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| bool Exists(const std::string &filename)
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| {
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| 	struct stat64 file_info;
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| 
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| 	std::string copy(filename);
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| 	StripTailDirSlashes(copy);
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| 
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| 	int result = stat64(copy.c_str(), &file_info);
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| 
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| 	return (result == 0);
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| }
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| 
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| // Returns true if filename is a directory
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| bool IsDirectory(const std::string &filename)
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| {
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| 	struct stat64 file_info;
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| 
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| 	std::string copy(filename);
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| 	StripTailDirSlashes(copy);
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| 
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| 	int result = stat64(copy.c_str(), &file_info);
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| 
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| 	if (result < 0) {
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| 		WARN_LOG(COMMON, "IsDirectory: stat failed on %s: %s", 
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| 				 filename.c_str(), GetLastErrorMsg());
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| 		return false;
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| 	}
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| 
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| 	return S_ISDIR(file_info.st_mode);
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| }
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| 
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| // Deletes a given filename, return true on success
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| // Doesn't supports deleting a directory
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| bool Delete(const std::string &filename)
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| {
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| 	INFO_LOG(COMMON, "Delete: file %s", filename.c_str());
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| 
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| 	// Return true because we care about the file no 
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| 	// being there, not the actual delete.
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| 	if (!Exists(filename))
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| 	{
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| 		WARN_LOG(COMMON, "Delete: %s does not exists", filename.c_str());
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| 		return true;
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| 	}
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| 
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| 	// We can't delete a directory
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| 	if (IsDirectory(filename))
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| 	{
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| 		WARN_LOG(COMMON, "Delete failed: %s is a directory", filename.c_str());
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| 		return false;
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| 	}
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| 
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| #ifdef _WIN32
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| 	if (!DeleteFile(filename.c_str()))
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| 	{
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| 		WARN_LOG(COMMON, "Delete: DeleteFile failed on %s: %s", 
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| 				 filename.c_str(), GetLastErrorMsg());
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| 		return false;
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| 	}
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| #else
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| 	if (unlink(filename.c_str()) == -1) {
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| 		WARN_LOG(COMMON, "Delete: unlink failed on %s: %s", 
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| 				 filename.c_str(), GetLastErrorMsg());
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| 		return false;
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| 	}
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| #endif
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| 
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| 	return true;
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| }
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| 
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| // Returns true if successful, or path already exists.
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| bool CreateDir(const std::string &path)
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| {
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| 	INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str());
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| #ifdef _WIN32
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| 	if (::CreateDirectory(path.c_str(), NULL))
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| 		return true;
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| 	DWORD error = GetLastError();
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| 	if (error == ERROR_ALREADY_EXISTS)
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| 	{
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| 		WARN_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: already exists", path.c_str());
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| 		return true;
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| 	}
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| 	ERROR_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: %i", path.c_str(), error);
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| 	return false;
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| #else
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| 	if (mkdir(path.c_str(), 0755) == 0)
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| 		return true;
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| 
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| 	int err = errno;
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| 
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| 	if (err == EEXIST)
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| 	{
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| 		WARN_LOG(COMMON, "CreateDir: mkdir failed on %s: already exists", path.c_str());
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| 		return true;
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| 	}
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| 
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| 	ERROR_LOG(COMMON, "CreateDir: mkdir failed on %s: %s", path.c_str(), strerror(err));
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| 	return false;
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| #endif
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| }
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| 
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| // Creates the full path of fullPath returns true on success
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| bool CreateFullPath(const std::string &fullPath)
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| {
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| 	int panicCounter = 100;
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| 	INFO_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str());
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| 		
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| 	if (File::Exists(fullPath))
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| 	{
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| 		INFO_LOG(COMMON, "CreateFullPath: path exists %s", fullPath.c_str());
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| 		return true;
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| 	}
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| 
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| 	size_t position = 0;
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| 	while (true)
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| 	{
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| 		// Find next sub path
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| 		position = fullPath.find(DIR_SEP_CHR, position);
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| 
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| 		// we're done, yay!
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| 		if (position == fullPath.npos)
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| 			return true;
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| 			
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| 		std::string subPath = fullPath.substr(0, position);
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| 		if (!File::IsDirectory(subPath))
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| 			File::CreateDir(subPath);
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| 
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| 		// A safety check
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| 		panicCounter--;
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| 		if (panicCounter <= 0)
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| 		{
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| 			ERROR_LOG(COMMON, "CreateFullPath: directory structure too deep");
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| 			return false;
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| 		}
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| 		position++;
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| 	}
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| }
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| 
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| 
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| // Deletes a directory filename, returns true on success
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| bool DeleteDir(const std::string &filename)
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| {
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| 	INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str());
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| 
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| 	// check if a directory
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| 	if (!File::IsDirectory(filename))
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| 	{
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| 		ERROR_LOG(COMMON, "DeleteDir: Not a directory %s", filename.c_str());
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| 		return false;
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| 	}
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| 
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| #ifdef _WIN32
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| 	if (::RemoveDirectory(filename.c_str()))
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| 		return true;
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| #else
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| 	if (rmdir(filename.c_str()) == 0)
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| 		return true;
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| #endif
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| 	ERROR_LOG(COMMON, "DeleteDir: %s: %s", filename.c_str(), GetLastErrorMsg());
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| 
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| 	return false;
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| }
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| 
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| // renames file srcFilename to destFilename, returns true on success 
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| bool Rename(const std::string &srcFilename, const std::string &destFilename)
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| {
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| 	INFO_LOG(COMMON, "Rename: %s --> %s", 
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| 			srcFilename.c_str(), destFilename.c_str());
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| 	if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
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| 		return true;
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| 	ERROR_LOG(COMMON, "Rename: failed %s --> %s: %s", 
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| 			  srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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| 	return false;
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| }
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| 
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| // copies file srcFilename to destFilename, returns true on success 
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| bool Copy(const std::string &srcFilename, const std::string &destFilename)
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| {
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| 	INFO_LOG(COMMON, "Copy: %s --> %s", 
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| 			srcFilename.c_str(), destFilename.c_str());
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| #ifdef _WIN32
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| 	if (CopyFile(srcFilename.c_str(), destFilename.c_str(), FALSE))
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| 		return true;
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| 
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| 	ERROR_LOG(COMMON, "Copy: failed %s --> %s: %s", 
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| 			srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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| 	return false;
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| #else
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| 
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| 	// buffer size
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| #define BSIZE 1024
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| 
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| 	char buffer[BSIZE];
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| 
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| 	// Open input file
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| 	FILE *input = fopen(srcFilename.c_str(), "rb");
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| 	if (!input)
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| 	{
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| 		ERROR_LOG(COMMON, "Copy: input failed %s --> %s: %s", 
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| 				srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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| 		return false;
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| 	}
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| 
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| 	// open output file
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| 	FILE *output = fopen(destFilename.c_str(), "wb");
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| 	if (!output)
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| 	{
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| 		fclose(input);
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| 		ERROR_LOG(COMMON, "Copy: output failed %s --> %s: %s", 
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| 				srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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| 		return false;
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| 	}
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| 
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| 	// copy loop
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| 	while (!feof(input))
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| 	{
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| 		// read input
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| 		int rnum = fread(buffer, sizeof(char), BSIZE, input);
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| 		if (rnum != BSIZE)
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| 		{
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| 			if (ferror(input) != 0)
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| 			{
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| 				ERROR_LOG(COMMON, 
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| 						"Copy: failed reading from source, %s --> %s: %s", 
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| 						srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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| 				return false;
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| 			}
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| 		}
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| 
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| 		// write output
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| 		int wnum = fwrite(buffer, sizeof(char), rnum, output);
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| 		if (wnum != rnum)
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| 		{
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| 			ERROR_LOG(COMMON, 
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| 					"Copy: failed writing to output, %s --> %s: %s", 
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| 					srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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| 			return false;
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| 		}
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| 	}
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| 	// close flushs
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| 	fclose(input);
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| 	fclose(output);
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| 	return true;
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| #endif
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| }
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| 
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| // Returns the size of filename (64bit)
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| u64 GetSize(const std::string &filename)
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| {
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| 	if (!Exists(filename))
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| 	{
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| 		WARN_LOG(COMMON, "GetSize: failed %s: No such file", filename.c_str());
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| 		return 0;
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| 	}
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| 
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| 	if (IsDirectory(filename))
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| 	{
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| 		WARN_LOG(COMMON, "GetSize: failed %s: is a directory", filename.c_str());
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| 		return 0;
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| 	}
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| 	struct stat64 buf;
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| 	if (stat64(filename.c_str(), &buf) == 0)
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| 	{
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| 		DEBUG_LOG(COMMON, "GetSize: %s: %lld",
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| 				filename.c_str(), (long long)buf.st_size);
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| 		return buf.st_size;
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| 	}
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| 
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| 	ERROR_LOG(COMMON, "GetSize: Stat failed %s: %s",
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| 			filename.c_str(), GetLastErrorMsg());
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| 	return 0;
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| }
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| 
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| // Overloaded GetSize, accepts file descriptor
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| u64 GetSize(const int fd)
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| {
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| 	struct stat64 buf;
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| 	if (fstat64(fd, &buf) != 0) {
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| 		ERROR_LOG(COMMON, "GetSize: stat failed %i: %s",
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| 			fd, GetLastErrorMsg());
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| 		return 0;
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| 	}
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| 	return buf.st_size;
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| }
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| 
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| // Overloaded GetSize, accepts FILE*
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| u64 GetSize(FILE *f)
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| {
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| 	// can't use off_t here because it can be 32-bit
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| 	u64 pos = ftello(f);
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| 	if (fseeko(f, 0, SEEK_END) != 0) {
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| 		ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
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| 			  f, GetLastErrorMsg());
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| 		return 0;
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| 	}
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| 	u64 size = ftello(f);
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| 	if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
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| 		ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
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| 			  f, GetLastErrorMsg());
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| 		return 0;
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| 	}
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| 	return size;
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| }
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| 
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| // creates an empty file filename, returns true on success 
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| bool CreateEmptyFile(const std::string &filename)
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| {
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| 	INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str()); 
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| 
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| 	FILE *pFile = fopen(filename.c_str(), "wb");
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| 	if (!pFile) {
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| 		ERROR_LOG(COMMON, "CreateEmptyFile: failed %s: %s",
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| 				  filename.c_str(), GetLastErrorMsg());
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| 		return false;
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| 	}
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| 	fclose(pFile);
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| 	return true;
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| }
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| 
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| 
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| // Scans the directory tree gets, starting from _Directory and adds the
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| // results into parentEntry. Returns the number of files+directories found
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| u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
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| {
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| 	INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
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| 	// How many files + directories we found
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| 	u32 foundEntries = 0;
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| #ifdef _WIN32
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| 	// Find the first file in the directory.
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| 	WIN32_FIND_DATA ffd;
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| 
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| 	HANDLE hFind = FindFirstFile((directory + "\\*").c_str(), &ffd);
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| 	if (hFind == INVALID_HANDLE_VALUE)
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| 	{
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| 		FindClose(hFind);
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| 		return foundEntries;
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| 	}
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| 	// windows loop
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| 	do
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| 	{
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| 		FSTEntry entry;
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| 		const std::string virtualName(ffd.cFileName);
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| #else
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| 	struct dirent dirent, *result = NULL;
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| 
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| 	DIR *dirp = opendir(directory.c_str());
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| 	if (!dirp)
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| 		return 0;
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| 
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| 	// non windows loop
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| 	while (!readdir_r(dirp, &dirent, &result) && result)
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| 	{
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| 		FSTEntry entry;
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| 		const std::string virtualName(result->d_name);
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| #endif
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| 		// check for "." and ".."
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| 		if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
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| 				((virtualName[0] == '.') && (virtualName[1] == '.') && 
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| 				 (virtualName[2] == '\0')))
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| 			continue;
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| 		entry.virtualName = virtualName;
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| 		entry.physicalName = directory;
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| 		entry.physicalName += DIR_SEP + entry.virtualName;
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| 
 | |
| 		if (IsDirectory(entry.physicalName.c_str()))
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| 		{
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| 			entry.isDirectory = true;
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| 			// is a directory, lets go inside
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| 			entry.size = ScanDirectoryTree(entry.physicalName, entry);
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| 			foundEntries += (u32)entry.size;
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| 		}
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| 		else
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| 		{ // is a file 
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| 			entry.isDirectory = false;
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| 			entry.size = GetSize(entry.physicalName.c_str());
 | |
| 		}
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| 		++foundEntries;
 | |
| 		// Push into the tree
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| 		parentEntry.children.push_back(entry);		
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| #ifdef _WIN32 
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| 	} while (FindNextFile(hFind, &ffd) != 0);
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| 	FindClose(hFind);
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| #else
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| 	}
 | |
| 	closedir(dirp);
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| #endif
 | |
| 	// Return number of entries found.
 | |
| 	return foundEntries;
 | |
| }
 | |
| 
 | |
| 	
 | |
| // Deletes the given directory and anything under it. Returns true on success.
 | |
| bool DeleteDirRecursively(const std::string &directory)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
 | |
| #ifdef _WIN32
 | |
| 	// Find the first file in the directory.
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| 	WIN32_FIND_DATA ffd;
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| 	HANDLE hFind = FindFirstFile((directory + "\\*").c_str(), &ffd);
 | |
| 
 | |
| 	if (hFind == INVALID_HANDLE_VALUE)
 | |
| 	{
 | |
| 		FindClose(hFind);
 | |
| 		return false;
 | |
| 	}
 | |
| 		
 | |
| 	// windows loop
 | |
| 	do
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| 	{
 | |
| 		const std::string virtualName = ffd.cFileName;
 | |
| #else
 | |
| 	struct dirent dirent, *result = NULL;
 | |
| 	DIR *dirp = opendir(directory.c_str());
 | |
| 	if (!dirp)
 | |
| 		return false;
 | |
| 
 | |
| 	// non windows loop
 | |
| 	while (!readdir_r(dirp, &dirent, &result) && result)
 | |
| 	{
 | |
| 		const std::string virtualName = result->d_name;
 | |
| #endif
 | |
| 
 | |
| 		// check for "." and ".."
 | |
| 		if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
 | |
| 			((virtualName[0] == '.') && (virtualName[1] == '.') && 
 | |
| 			 (virtualName[2] == '\0')))
 | |
| 			continue;
 | |
| 
 | |
| 		std::string newPath = directory + DIR_SEP_CHR + virtualName;
 | |
| 		if (IsDirectory(newPath))
 | |
| 		{
 | |
| 			if (!DeleteDirRecursively(newPath))
 | |
| 				return false;
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			if (!File::Delete(newPath))
 | |
| 				return false;
 | |
| 		}
 | |
| 
 | |
| #ifdef _WIN32
 | |
| 	} while (FindNextFile(hFind, &ffd) != 0);
 | |
| 	FindClose(hFind);
 | |
| #else
 | |
| 	}
 | |
| 	closedir(dirp);
 | |
| #endif
 | |
| 	File::DeleteDir(directory);
 | |
| 		
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| // Create directory and copy contents (does not overwrite existing files)
 | |
| void CopyDir(const std::string &source_path, const std::string &dest_path)
 | |
| {
 | |
| #ifndef _WIN32
 | |
| 	if (source_path == dest_path) return;
 | |
| 	if (!File::Exists(source_path)) return;
 | |
| 	if (!File::Exists(dest_path)) File::CreateFullPath(dest_path);
 | |
| 
 | |
| 	struct dirent dirent, *result = NULL;
 | |
| 	DIR *dirp = opendir(source_path.c_str());
 | |
| 	if (!dirp) return;
 | |
| 
 | |
| 	while (!readdir_r(dirp, &dirent, &result) && result)
 | |
| 	{
 | |
| 		const std::string virtualName(result->d_name);
 | |
| 		// check for "." and ".."
 | |
| 		if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
 | |
| 			((virtualName[0] == '.') && (virtualName[1] == '.') &&
 | |
| 			(virtualName[2] == '\0')))
 | |
| 			continue;
 | |
| 
 | |
| 		std::string source, dest;
 | |
| 		source = source_path + virtualName;
 | |
| 		dest = dest_path + virtualName;
 | |
| 		if (IsDirectory(source))
 | |
| 		{
 | |
| 			source += '/';
 | |
| 			dest += '/';
 | |
| 			if (!File::Exists(dest)) File::CreateFullPath(dest);
 | |
| 			CopyDir(source, dest);
 | |
| 		}
 | |
| 		else if (!File::Exists(dest)) File::Copy(source, dest);
 | |
| 	}
 | |
| 	closedir(dirp);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| // Returns the current directory
 | |
| std::string GetCurrentDir()
 | |
| {
 | |
| 	char *dir;
 | |
| 	// Get the current working directory (getcwd uses malloc) 
 | |
| 	if (!(dir = __getcwd(NULL, 0))) {
 | |
| 
 | |
| 		ERROR_LOG(COMMON, "GetCurrentDirectory failed: %s",
 | |
| 				  GetLastErrorMsg());
 | |
| 		return NULL;
 | |
| 	}
 | |
| 	std::string strDir = dir;
 | |
| 	free(dir);
 | |
| 	return strDir;
 | |
| }
 | |
| 
 | |
| // Sets the current directory to the given directory
 | |
| bool SetCurrentDir(const std::string &directory)
 | |
| {
 | |
| 	return __chdir(directory.c_str()) == 0;
 | |
| }
 | |
| 
 | |
| #if defined(__APPLE__)
 | |
| std::string GetBundleDirectory() 
 | |
| {
 | |
| 	CFURLRef BundleRef;
 | |
| 	char AppBundlePath[MAXPATHLEN];
 | |
| 	// Get the main bundle for the app
 | |
| 	BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
 | |
| 	CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
 | |
| 	CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
 | |
| 	CFRelease(BundleRef);
 | |
| 	CFRelease(BundlePath);
 | |
| 
 | |
| 	return AppBundlePath;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef _WIN32
 | |
| std::string &GetExeDirectory()
 | |
| {
 | |
| 	static std::string DolphinPath;
 | |
| 	if (DolphinPath.empty())
 | |
| 	{
 | |
| 		char Dolphin_exe_Path[2048];
 | |
| 		GetModuleFileNameA(NULL, Dolphin_exe_Path, 2048);
 | |
| 		DolphinPath = Dolphin_exe_Path;
 | |
| 		DolphinPath = DolphinPath.substr(0, DolphinPath.find_last_of('\\'));
 | |
| 	}
 | |
| 	return DolphinPath;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| std::string GetSysDirectory()
 | |
| {
 | |
| 	std::string sysDir;
 | |
| 
 | |
| #if defined (__APPLE__)
 | |
| 	sysDir = GetBundleDirectory();
 | |
| 	sysDir += DIR_SEP;
 | |
| 	sysDir += SYSDATA_DIR;
 | |
| #else
 | |
| 	sysDir = SYSDATA_DIR;
 | |
| #endif
 | |
| 	sysDir += DIR_SEP;
 | |
| 
 | |
| 	INFO_LOG(COMMON, "GetSysDirectory: Setting to %s:", sysDir.c_str());
 | |
| 	return sysDir;
 | |
| }
 | |
| 
 | |
| // Returns a string with a Dolphin data dir or file in the user's home
 | |
| // directory. To be used in "multi-user" mode (that is, installed).
 | |
| std::string &GetUserPath(const unsigned int DirIDX, const std::string &newPath)
 | |
| {
 | |
| 	static std::string paths[NUM_PATH_INDICES];
 | |
| 
 | |
| 	// Set up all paths and files on the first run
 | |
| 	if (paths[D_USER_IDX].empty())
 | |
| 	{
 | |
| #ifdef _WIN32
 | |
| 		// TODO: use GetExeDirectory() here instead of ROOT_DIR so that if the cwd is changed we still have the correct paths?
 | |
| 		paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
 | |
| #else
 | |
| 		if (File::Exists(ROOT_DIR DIR_SEP USERDATA_DIR))
 | |
| 			paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
 | |
| 		else
 | |
| 			paths[D_USER_IDX] = std::string(getenv("HOME")) + DIR_SEP DOLPHIN_DATA_DIR DIR_SEP;
 | |
| #endif
 | |
| 		INFO_LOG(COMMON, "GetUserPath: Setting user directory to %s:", paths[D_USER_IDX].c_str());
 | |
| 
 | |
| 		paths[D_GCUSER_IDX]			= paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
 | |
| 		paths[D_WIIROOT_IDX]		= paths[D_USER_IDX] + WII_USER_DIR;
 | |
| 		paths[D_WIIUSER_IDX]		= paths[D_WIIROOT_IDX] + DIR_SEP;
 | |
| 		paths[D_CONFIG_IDX]			= paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | |
| 		paths[D_GAMECONFIG_IDX]		= paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
 | |
| 		paths[D_MAPS_IDX]			= paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | |
| 		paths[D_CACHE_IDX]			= paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | |
| 		paths[D_SHADERCACHE_IDX]	= paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
 | |
| 		paths[D_SHADERS_IDX]		= paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
 | |
| 		paths[D_STATESAVES_IDX]		= paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | |
| 		paths[D_SCREENSHOTS_IDX]	= paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
 | |
| 		paths[D_OPENCL_IDX]			= paths[D_USER_IDX] + OPENCL_DIR DIR_SEP;
 | |
| 		paths[D_HIRESTEXTURES_IDX]	= paths[D_USER_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
 | |
| 		paths[D_DUMP_IDX]			= paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | |
| 		paths[D_DUMPFRAMES_IDX]		= paths[D_USER_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | |
| 		paths[D_DUMPAUDIO_IDX]		= paths[D_USER_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | |
| 		paths[D_DUMPTEXTURES_IDX]	= paths[D_USER_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | |
| 		paths[D_DUMPDSP_IDX]		= paths[D_USER_IDX] + DUMP_DSP_DIR DIR_SEP;
 | |
| 		paths[D_LOGS_IDX]			= paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | |
| 		paths[D_MAILLOGS_IDX]		= paths[D_USER_IDX] + MAIL_LOGS_DIR DIR_SEP;
 | |
| 		paths[D_WIISYSCONF_IDX]		= paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
 | |
| 		paths[F_DOLPHINCONFIG_IDX]	= paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
 | |
| 		paths[F_DSPCONFIG_IDX]		= paths[D_CONFIG_IDX] + DSP_CONFIG;
 | |
| 		paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | |
| 		paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | |
| 		paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG;
 | |
| 		paths[F_WIISYSCONF_IDX]		= paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
 | |
| 		paths[F_RAMDUMP_IDX]		= paths[D_DUMP_IDX] + RAM_DUMP;
 | |
| 		paths[F_ARAMDUMP_IDX]		= paths[D_DUMP_IDX] + ARAM_DUMP;
 | |
| 		paths[F_GCSRAM_IDX]			= paths[D_GCUSER_IDX] + GC_SRAM;
 | |
| 	}
 | |
| 
 | |
| 	if (!newPath.empty())
 | |
| 	{
 | |
| 		if(DirIDX != D_WIIROOT_IDX)
 | |
| 			PanicAlert("trying to change user path other than wii root");
 | |
| 
 | |
| 		if (!File::IsDirectory(newPath))
 | |
| 		{
 | |
| 			WARN_LOG(COMMON, "Invalid path specified %s, wii user path will be set to default", newPath.c_str());
 | |
| 			paths[D_WIIROOT_IDX] = paths[D_USER_IDX] + WII_USER_DIR;
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			paths[D_WIIROOT_IDX] = newPath;
 | |
| 		}
 | |
| 
 | |
| 		paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP;
 | |
| 		paths[D_WIISYSCONF_IDX]	= paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP; 
 | |
| 		paths[F_WIISYSCONF_IDX]	= paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
 | |
| 	}
 | |
| 	return paths[DirIDX];
 | |
| }
 | |
| 
 | |
| bool WriteStringToFile(bool text_file, const std::string &str, const char *filename)
 | |
| {
 | |
| 	FILE *f = fopen(filename, text_file ? "w" : "wb");
 | |
| 	if (!f)
 | |
| 		return false;
 | |
| 	size_t len = str.size();
 | |
| 	if (len != fwrite(str.data(), 1, str.size(), f))	// TODO: string::data() may not be contiguous
 | |
| 	{
 | |
| 		fclose(f);
 | |
| 		return false;
 | |
| 	}
 | |
| 	fclose(f);
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool ReadFileToString(bool text_file, const char *filename, std::string &str)
 | |
| {
 | |
| 	FILE *f = fopen(filename, text_file ? "r" : "rb");
 | |
| 	if (!f)
 | |
| 		return false;
 | |
| 	size_t len = (size_t)GetSize(f);
 | |
| 	char *buf = new char[len + 1];
 | |
| 	buf[fread(buf, 1, len, f)] = 0;
 | |
| 	str = std::string(buf, len);
 | |
| 	fclose(f);
 | |
| 	delete [] buf;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| IOFile::IOFile()
 | |
| 	: m_file(NULL), m_good(true)
 | |
| {}
 | |
| 
 | |
| IOFile::IOFile(std::FILE* file)
 | |
| 	: m_file(file), m_good(true)
 | |
| {}
 | |
| 
 | |
| IOFile::IOFile(const std::string& filename, const char openmode[])
 | |
| 	: m_file(NULL), m_good(true)
 | |
| {
 | |
| 	Open(filename, openmode);
 | |
| }
 | |
| 
 | |
| IOFile::~IOFile()
 | |
| {
 | |
| 	Close();
 | |
| }
 | |
| 
 | |
| bool IOFile::Open(const std::string& filename, const char openmode[])
 | |
| {
 | |
| 	Close();
 | |
| #ifdef _WIN32
 | |
| 	fopen_s(&m_file, filename.c_str(), openmode);
 | |
| #else
 | |
| 	m_file = fopen(filename.c_str(), openmode);
 | |
| #endif
 | |
| 
 | |
| 	m_good = IsOpen();
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| bool IOFile::Close()
 | |
| {
 | |
| 	if (!IsOpen() || 0 != std::fclose(m_file))
 | |
| 		m_good = false;
 | |
| 
 | |
| 	m_file = NULL;
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| std::FILE* IOFile::ReleaseHandle()
 | |
| {
 | |
| 	std::FILE* const ret = m_file;
 | |
| 	m_file = NULL;
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| void IOFile::SetHandle(std::FILE* file)
 | |
| {
 | |
| 	Close();
 | |
| 	Clear();
 | |
| 	m_file = file;
 | |
| }
 | |
| 
 | |
| u64 IOFile::GetSize()
 | |
| {
 | |
| 	if (IsOpen())
 | |
| 		return File::GetSize(m_file);
 | |
| 	else
 | |
| 		return 0;
 | |
| }
 | |
| 
 | |
| bool IOFile::Seek(s64 off, int origin)
 | |
| {
 | |
| 	if (!IsOpen() || 0 != fseeko(m_file, off, origin))
 | |
| 		m_good = false;
 | |
| 
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| u64 IOFile::Tell()
 | |
| {	
 | |
| 	if (IsOpen())
 | |
| 		return ftello(m_file);
 | |
| 	else
 | |
| 		return -1;
 | |
| }
 | |
| 
 | |
| bool IOFile::Flush()
 | |
| {
 | |
| 	if (!IsOpen() || 0 != std::fflush(m_file))
 | |
| 		m_good = false;
 | |
| 
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| bool IOFile::Resize(u64 size)
 | |
| {
 | |
| 	if (!IsOpen() || 0 !=
 | |
| #ifdef _WIN32
 | |
| 		// ector: _chsize sucks, not 64-bit safe
 | |
| 		// F|RES: changed to _chsize_s. i think it is 64-bit safe
 | |
| 		_chsize_s(_fileno(m_file), size)
 | |
| #else
 | |
| 		// TODO: handle 64bit and growing
 | |
| 		ftruncate(fileno(m_file), size)
 | |
| #endif
 | |
| 	)
 | |
| 		m_good = false;
 | |
| 
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| } // namespace
 |