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			81 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <QDialog>
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| 
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| #include <array>
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| 
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| class MappingWindow;
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| class QDialogButtonBox;
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| class QCheckBox;
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| class QComboBox;
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| class QHBoxLayout;
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| class QGridLayout;
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| class QGroupBox;
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| class QLabel;
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| class QVBoxLayout;
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| class QPushButton;
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| class QRadioButton;
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| 
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| class ControllersWindow final : public QDialog
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| {
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|   Q_OBJECT
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| public:
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|   explicit ControllersWindow(QWidget* parent);
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| 
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| private:
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|   void OnEmulationStateChanged(bool running);
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|   void OnWiimoteModeChanged(bool passthrough);
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|   void OnWiimoteTypeChanged(int state);
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|   void OnGCTypeChanged(int state);
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|   void SaveSettings();
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|   void UnimplementedButton();
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|   void OnBluetoothPassthroughSyncPressed();
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|   void OnBluetoothPassthroughResetPressed();
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|   void OnWiimoteRefreshPressed();
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|   void OnGCPadConfigure();
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|   void OnWiimoteConfigure();
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| 
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|   void CreateGamecubeLayout();
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|   void CreateWiimoteLayout();
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|   void CreateAdvancedLayout();
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|   void CreateMainLayout();
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|   void ConnectWidgets();
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|   void LoadSettings();
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| 
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|   // Main
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|   QDialogButtonBox* m_button_box;
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| 
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|   // Gamecube
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|   QGroupBox* m_gc_box;
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|   QGridLayout* m_gc_layout;
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|   std::array<QComboBox*, 4> m_gc_controller_boxes;
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|   std::array<QPushButton*, 4> m_gc_buttons;
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|   std::array<QHBoxLayout*, 4> m_gc_groups;
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| 
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|   // Wii Remote
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|   QGroupBox* m_wiimote_box;
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|   QGridLayout* m_wiimote_layout;
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|   std::array<QLabel*, 4> m_wiimote_labels;
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|   std::array<QComboBox*, 4> m_wiimote_boxes;
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|   std::array<QPushButton*, 4> m_wiimote_buttons;
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|   std::array<QHBoxLayout*, 4> m_wiimote_groups;
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|   std::array<QLabel*, 2> m_wiimote_pt_labels;
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| 
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|   QRadioButton* m_wiimote_emu;
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|   QRadioButton* m_wiimote_passthrough;
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|   QPushButton* m_wiimote_sync;
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|   QPushButton* m_wiimote_reset;
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|   QCheckBox* m_wiimote_continuous_scanning;
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|   QCheckBox* m_wiimote_real_balance_board;
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|   QCheckBox* m_wiimote_speaker_data;
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|   QPushButton* m_wiimote_refresh;
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| 
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|   // Advanced
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|   QGroupBox* m_advanced_box;
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|   QHBoxLayout* m_advanced_layout;
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|   QCheckBox* m_advanced_bg_input;
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| };
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