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			76 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2019 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #pragma once
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| #include <atomic>
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| #include <string>
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| 
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| namespace Common
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| {
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| /**
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|  * Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
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|  * The interface maintains an internal reference count to allow one handle to be shared between
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|  * multiple users.
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|  */
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| class DynamicLibrary final
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| {
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| public:
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|   // Default constructor, does not load a library.
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|   DynamicLibrary();
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| 
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|   // Automatically loads the specified library. Call IsOpen() to check validity before use.
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|   DynamicLibrary(const char* filename);
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| 
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|   DynamicLibrary(void* handle);
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| 
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|   // Closes the library.
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|   ~DynamicLibrary();
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| 
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|   DynamicLibrary(const DynamicLibrary&) = delete;
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|   DynamicLibrary(DynamicLibrary&&) = delete;
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| 
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|   DynamicLibrary& operator=(const DynamicLibrary&) = delete;
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|   DynamicLibrary& operator=(DynamicLibrary&&) = delete;
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| 
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|   DynamicLibrary& operator=(void*);
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| 
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|   // Returns the specified library name with the platform-specific suffix added.
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|   static std::string GetUnprefixedFilename(const char* filename);
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| 
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|   // Returns the specified library name in platform-specific format.
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|   // Major/minor versions will not be included if set to -1.
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|   // If libname already contains the "lib" prefix, it will not be added again.
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|   // Windows: LIBNAME-MAJOR-MINOR.dll
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|   // Linux: libLIBNAME.so.MAJOR.MINOR
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|   // Mac: libLIBNAME.MAJOR.MINOR.dylib
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|   static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1);
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| 
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|   // Returns true if a module is loaded, otherwise false.
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|   bool IsOpen() const { return m_handle != nullptr; }
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| 
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|   // Loads (or replaces) the handle with the specified library file name.
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|   // Returns true if the library was loaded and can be used.
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|   bool Open(const char* filename);
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| 
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|   // Unloads the library, any function pointers from this library are no longer valid.
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|   void Close();
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| 
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|   // Returns the address of the specified symbol (function or variable) as an untyped pointer.
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|   // If the specified symbol does not exist in this library, nullptr is returned.
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|   void* GetSymbolAddress(const char* name) const;
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| 
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|   // Obtains the address of the specified symbol, automatically casting to the correct type.
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|   // Returns true if the symbol was found and assigned, otherwise false.
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|   template <typename T>
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|   bool GetSymbol(const char* name, T* ptr) const
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|   {
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|     *ptr = reinterpret_cast<T>(GetSymbolAddress(name));
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|     return *ptr != nullptr;
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|   }
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| 
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| private:
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|   // Platform-dependent data type representing a dynamic library handle.
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|   void* m_handle = nullptr;
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| };
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| 
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| }  // namespace Common
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