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			52 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| // ---------------------------------------------------------------------------------
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| // Class: WaveFileWriter
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| // Description: Simple utility class to make it easy to write long 16-bit stereo
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| // audio streams to disk.
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| // Use Start() to start recording to a file, and AddStereoSamples to add wave data.
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| // The float variant will convert from -1.0-1.0 range and clamp.
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| // Alternatively, AddSamplesBE for big endian wave data.
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| // If Stop is not called when it destructs, the destructor will call Stop().
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| // ---------------------------------------------------------------------------------
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| 
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| #pragma once
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| 
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| #include <array>
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| #include <string>
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| 
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| #include "Common/CommonTypes.h"
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| #include "Common/IOFile.h"
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| 
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| class WaveFileWriter
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| {
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| public:
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|   WaveFileWriter();
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|   ~WaveFileWriter();
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| 
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|   WaveFileWriter(const WaveFileWriter&) = delete;
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|   WaveFileWriter& operator=(const WaveFileWriter&) = delete;
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|   WaveFileWriter(WaveFileWriter&&) = delete;
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|   WaveFileWriter& operator=(WaveFileWriter&&) = delete;
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| 
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|   bool Start(const std::string& filename, unsigned int HLESampleRate);
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|   void Stop();
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| 
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|   void SetSkipSilence(bool skip) { skip_silence = skip; }
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|   void AddStereoSamplesBE(const short* sample_data, u32 count, int sample_rate);  // big endian
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|   u32 GetAudioSize() const { return audio_size; }
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| 
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| private:
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|   static constexpr size_t BUFFER_SIZE = 32 * 1024;
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| 
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|   File::IOFile file;
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|   bool skip_silence = false;
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|   u32 audio_size = 0;
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|   std::array<short, BUFFER_SIZE> conv_buffer{};
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|   void Write(u32 value);
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|   void Write4(const char* ptr);
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|   std::string basename;
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|   int current_sample_rate;
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|   int file_index = 0;
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| };
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