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			53 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2018 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #pragma once
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| 
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| class InputConfig;
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| 
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| namespace ControllerEmu
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| {
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| class EmulatedController;
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| }
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| 
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| #include <string>
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| #include <vector>
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| 
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| namespace InputProfile
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| {
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| std::vector<std::string> GetProfilesFromSetting(const std::string& setting,
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|                                                 const std::string& root);
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| 
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| enum class CycleDirection : int
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| {
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|   Forward = 1,
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|   Backward = -1
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| };
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| 
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| class ProfileCycler
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| {
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| public:
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|   void NextWiimoteProfile(int controller_index);
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|   void PreviousWiimoteProfile(int controller_index);
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|   void NextWiimoteProfileForGame(int controller_index);
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|   void PreviousWiimoteProfileForGame(int controller_index);
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| 
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| private:
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|   void CycleProfile(CycleDirection cycle_direction, InputConfig* device_configuration,
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|                     int& profile_index, int controller_index);
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|   void CycleProfileForGame(CycleDirection cycle_direction, InputConfig* device_configuration,
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|                            int& profile_index, const std::string& setting, int controller_index);
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|   std::vector<std::string> GetProfilesForDevice(InputConfig* device_configuration);
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|   std::string GetProfile(CycleDirection cycle_direction, int& profile_index,
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|                          const std::vector<std::string>& profiles);
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|   std::vector<std::string> GetMatchingProfilesFromSetting(const std::string& setting,
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|                                                           const std::vector<std::string>& profiles,
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|                                                           InputConfig* device_configuration);
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|   void UpdateToProfile(const std::string& profile_filename,
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|                        ControllerEmu::EmulatedController* controller,
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|                        InputConfig* device_configuration);
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|   std::string GetWiimoteInputProfilesForGame(int controller_index);
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| 
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|   int m_wiimote_profile_index = 0;
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| };
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| }  // namespace InputProfile
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