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			41 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #pragma once
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| 
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| #if defined _WIN32
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| 
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| // Memory leak checks
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| #define CHECK_HEAP_INTEGRITY()
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| 
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| // Debug definitions
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| #if defined(_DEBUG)
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| #include <crtdbg.h>
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| #undef CHECK_HEAP_INTEGRITY
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| #define CHECK_HEAP_INTEGRITY()                                                                     \
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|   {                                                                                                \
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|     if (!_CrtCheckMemory())                                                                        \
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|       PanicAlertFmt("memory corruption detected. see log.");                                       \
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|   }
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| // If you want to see how much a pain in the ass singletons are, for example:
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| // {614} normal block at 0x030C5310, 188 bytes long.
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| // Data: <Master Log      > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
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| struct CrtDebugBreak
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| {
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|   CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); }
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| };
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| // CrtDebugBreak breakAt(614);
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| #endif  // end DEBUG/FAST
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| 
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| #endif
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| 
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| #ifdef _MSC_VER
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| #define __getcwd _getcwd
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| #define __chdir _chdir
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| #else
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| #define __getcwd getcwd
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| #define __chdir chdir
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| #endif
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| 
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| // Dummy macro for marking translatable strings that can not be immediately translated.
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| #define _trans(a) a
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