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Use some SSE4 instructions in on CPUs that support them. Use float instructions instead of int where appropriate (it's a cycle faster on CPUs with arithmetic unit forwarding penalties). |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinWX | ||
InputCommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |