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			39 lines
		
	
	
	
		
			1,011 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
	
		
			1,011 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2015 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include "ENetUtil.h"
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| 
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| #include "Common/CommonTypes.h"
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| 
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| namespace ENetUtil
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| {
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| void WakeupThread(ENetHost* host)
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| {
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|   // Send ourselves a spurious message.  This is hackier than it should be.
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|   // comex reported this as https://github.com/lsalzman/enet/issues/23, so
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|   // hopefully there will be a better way to do it in the future.
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|   ENetAddress address;
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|   if (host->address.port != 0)
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|     address.port = host->address.port;
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|   else
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|     enet_socket_get_address(host->socket, &address);
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|   address.host = 0x0100007f;  // localhost
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|   u8 byte = 0;
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|   ENetBuffer buf;
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|   buf.data = &byte;
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|   buf.dataLength = 1;
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|   enet_socket_send(host->socket, &address, &buf, 1);
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| }
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| 
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| int ENET_CALLBACK InterceptCallback(ENetHost* host, ENetEvent* event)
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| {
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|   // wakeup packet received
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|   if (host->receivedDataLength == 1 && host->receivedData[0] == 0)
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|   {
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|     event->type = (ENetEventType)42;
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|     return 1;
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|   }
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|   return 0;
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| }
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| }
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