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			112 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2009 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #include "VideoBackends/Software/VideoBackend.h"
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| 
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| #include <cstring>
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| #include <memory>
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| #include <string>
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| #include <utility>
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| 
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| #include "Common/Common.h"
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| #include "Common/CommonTypes.h"
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| 
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| #include "VideoBackends/Software/Clipper.h"
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| #include "VideoBackends/Software/Rasterizer.h"
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| #include "VideoBackends/Software/SWBoundingBox.h"
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| #include "VideoBackends/Software/SWEfbInterface.h"
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| #include "VideoBackends/Software/SWGfx.h"
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| #include "VideoBackends/Software/SWOGLWindow.h"
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| #include "VideoBackends/Software/SWVertexLoader.h"
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| #include "VideoBackends/Software/TextureCache.h"
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| 
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| #include "VideoCommon/VideoCommon.h"
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| #include "VideoCommon/VideoConfig.h"
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| 
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| namespace SW
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| {
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| class PerfQuery : public PerfQueryBase
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| {
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| public:
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|   PerfQuery() {}
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|   ~PerfQuery() {}
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|   void EnableQuery(PerfQueryGroup type) override {}
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|   void DisableQuery(PerfQueryGroup type) override {}
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|   void ResetQuery() override { EfbInterface::ResetPerfQuery(); }
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|   u32 GetQueryResult(PerfQueryType type) override { return EfbInterface::GetPerfQueryResult(type); }
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|   void FlushResults() override {}
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|   bool IsFlushed() const override { return true; }
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| };
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| 
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| std::string VideoSoftware::GetName() const
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| {
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|   return NAME;
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| }
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| 
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| std::string VideoSoftware::GetDisplayName() const
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| {
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|   return _trans("Software Renderer");
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| }
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| 
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| std::optional<std::string> VideoSoftware::GetWarningMessage() const
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| {
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|   return _trans("The software renderer is significantly slower than other "
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|                 "backends and is only recommended for debugging purposes.\n\nDo you "
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|                 "really want to enable software rendering? If unsure, select 'No'.");
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| }
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| 
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| void VideoSoftware::InitBackendInfo(const WindowSystemInfo& wsi)
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| {
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|   g_backend_info.api_type = APIType::Nothing;
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|   g_backend_info.MaxTextureSize = 16384;
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|   g_backend_info.bUsesLowerLeftOrigin = false;
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|   g_backend_info.bSupports3DVision = false;
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|   g_backend_info.bSupportsDualSourceBlend = true;
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|   g_backend_info.bSupportsEarlyZ = true;
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|   g_backend_info.bSupportsPrimitiveRestart = false;
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|   g_backend_info.bSupportsMultithreading = false;
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|   g_backend_info.bSupportsComputeShaders = false;
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|   g_backend_info.bSupportsGPUTextureDecoding = false;
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|   g_backend_info.bSupportsST3CTextures = false;
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|   g_backend_info.bSupportsBPTCTextures = false;
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|   g_backend_info.bSupportsCopyToVram = false;
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|   g_backend_info.bSupportsLargePoints = false;
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|   g_backend_info.bSupportsDepthReadback = false;
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|   g_backend_info.bSupportsPartialDepthCopies = false;
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|   g_backend_info.bSupportsFramebufferFetch = false;
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|   g_backend_info.bSupportsBackgroundCompiling = false;
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|   g_backend_info.bSupportsLogicOp = true;
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|   g_backend_info.bSupportsShaderBinaries = false;
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|   g_backend_info.bSupportsPipelineCacheData = false;
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|   g_backend_info.bSupportsBBox = true;
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|   g_backend_info.bSupportsCoarseDerivatives = false;
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|   g_backend_info.bSupportsTextureQueryLevels = false;
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|   g_backend_info.bSupportsLodBiasInSampler = false;
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|   g_backend_info.bSupportsSettingObjectNames = false;
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|   g_backend_info.bSupportsPartialMultisampleResolve = true;
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|   g_backend_info.bSupportsDynamicVertexLoader = false;
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| 
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|   // aamodes
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|   g_backend_info.AAModes = {1};
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| }
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| 
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| bool VideoSoftware::Initialize(const WindowSystemInfo& wsi)
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| {
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|   std::unique_ptr<SWOGLWindow> window = SWOGLWindow::Create(wsi);
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|   if (!window)
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|     return false;
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| 
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|   Clipper::Init();
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|   Rasterizer::Init();
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| 
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|   return InitializeShared(std::make_unique<SWGfx>(std::move(window)),
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|                           std::make_unique<SWVertexLoader>(), std::make_unique<PerfQuery>(),
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|                           std::make_unique<SWBoundingBox>(), std::make_unique<SWEFBInterface>(),
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|                           std::make_unique<TextureCache>());
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| }
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| 
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| void VideoSoftware::Shutdown()
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| {
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|   ShutdownShared();
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| }
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| }  // namespace SW
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