mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-10-24 08:59:15 +00:00
Because the last commit made us use separate folders for GCPad and GCKey profiles, we should also use separate game INI keys for them. Otherwise setting e.g. PadProfile1 in a game INI will make both GCPad and GCKey try to load it, typically with one of them succeeding and the other one showing a panic alert due to the profile not existing in its folder. Better do this breaking change for GCKeys in the same PR as the other breaking change rather than later. |
||
|---|---|---|
| .. | ||
| ControllerEmu | ||
| ControllerInterface | ||
| ControlReference | ||
| DynamicInputTextures | ||
| CMakeLists.txt | ||
| DynamicInputTextureManager.cpp | ||
| DynamicInputTextureManager.h | ||
| GCAdapter.cpp | ||
| GCAdapter.h | ||
| GCPadStatus.h | ||
| ImageOperations.cpp | ||
| ImageOperations.h | ||
| InputConfig.cpp | ||
| InputConfig.h | ||
| InputProfile.cpp | ||
| InputProfile.h | ||
| KeyboardStatus.h | ||