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This moves much of the duplicated bounding box code into VideoCommon, leaving only the specific buffer implementations in each backend. |
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|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| NullBackend.cpp | ||
| NullBoundingBox.h | ||
| NullRender.cpp | ||
| NullRender.h | ||
| NullTexture.cpp | ||
| NullTexture.h | ||
| NullVertexManager.cpp | ||
| NullVertexManager.h | ||
| PerfQuery.h | ||
| TextureCache.h | ||
| VideoBackend.h | ||