dolphin/Source/Core/Core/Src
2010-06-16 00:09:33 +00:00
..
Boot Install shared content from wads to the proper location 2010-05-13 04:50:18 +00:00
Debugger NEWLINE 2010-05-26 21:07:49 +00:00
HLE Random fixes and cleanups 2010-04-08 16:59:35 +00:00
HW more bug fix in dx11: 2010-06-15 21:19:09 +00:00
IPC_HLE Remove old silly code that pretended to support loading multiple pad plugins and multiple wiimote plugins, but actually didn't. 2010-06-12 20:13:58 +00:00
PowerPC Hg: 2010-06-09 01:37:08 +00:00
ActionReplay.cpp Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster. 2010-06-03 18:05:08 +00:00
ActionReplay.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00
ARDecrypt.cpp Random fixes and cleanups 2010-04-08 16:59:35 +00:00
ARDecrypt.h Code cleanups, warning fixes 2010-04-11 11:16:57 +00:00
ConfigManager.cpp Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism. 2010-06-13 09:14:40 +00:00
ConfigManager.h Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism. 2010-06-13 09:14:40 +00:00
Console.cpp JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
Console.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Core.cpp Target the desired frame rate exactly rather than n plus one. 2010-06-16 00:09:33 +00:00
Core.h Made new Wiimote plugin not deinit SDL on shutdown. (Hacks, same thing old wiimote does, fixes the crash on emulation stop, refresh button still causes crash (damn SDL)) Minor new input plugin GUI changes. (left-click on rumble button opens control config dialog) Made NetPlay save/load settings to Dolphin.ini. Allow NetPlay host to adjust which/how many pads will be used in game. (more than one gamepad per Dolphin instance can be used on NetPlay) Worked on wiimote NetPlay a bit. (still nonfunctional) Improved SDL device numbering. Added some major hacks to ControllerInterface/SDL so XInput(360 controller) devices do not have their SDL interface shown in the device list on windows. (caused confusion for users) 2010-06-06 03:52:11 +00:00
CoreParameter.cpp wx 2.9 pasto and a few nits. 2010-06-05 03:03:01 +00:00
CoreParameter.h Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism. 2010-06-13 09:14:40 +00:00
CoreRerecording.cpp Reapply r5586 and r5587: 2010-06-03 18:49:35 +00:00
CoreTiming.cpp fixed a bug where events scheduled for the same time run in backwards order 2010-04-18 08:28:52 +00:00
CoreTiming.h possible savestate memory leak fix in DoBuffer 2010-04-17 21:02:03 +00:00
DolLoader.h Code cleanups, warning fixes 2010-04-11 11:16:57 +00:00
Host.h Re-add the show FPS/VPS speed information in the window title when not rendering to main. 2010-04-15 20:58:34 +00:00
LuaInterface.cpp Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster. 2010-06-03 18:05:08 +00:00
LuaInterface.h Hg: 2010-06-09 01:37:08 +00:00
MemTools.cpp Remove a few unused HAVE_FOO's and make the SDL check global. 2010-06-11 08:51:46 +00:00
MemTools.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
OnFrame.cpp Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism. 2010-06-13 09:14:40 +00:00
OnFrame.h Rename pluginspecs_pad.h to GCPadStatus.h, and move it into InputCommon. 2010-06-13 09:26:00 +00:00
PatchEngine.cpp Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster. 2010-06-03 18:05:08 +00:00
PatchEngine.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
PluginManager.cpp Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism. 2010-06-13 09:14:40 +00:00
PluginManager.h Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism. 2010-06-13 09:14:40 +00:00
SConscript probable linux build fix, thanks cnu. 2010-06-13 10:14:53 +00:00
State.cpp Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism. 2010-06-13 09:14:40 +00:00
State.h possible savestate memory leak fix in DoBuffer 2010-04-17 21:02:03 +00:00
stdafx.cpp Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Tracer.cpp Random fixes and cleanups 2010-04-08 16:59:35 +00:00
Tracer.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
VolumeHandler.cpp Random fixes and cleanups 2010-04-08 16:59:35 +00:00
VolumeHandler.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00