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Boot
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Install shared content from wads to the proper location
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2010-05-13 04:50:18 +00:00 |
Debugger
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NEWLINE
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2010-05-26 21:07:49 +00:00 |
HLE
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
HW
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more bug fix in dx11:
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2010-06-15 21:19:09 +00:00 |
IPC_HLE
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Remove old silly code that pretended to support loading multiple pad plugins and multiple wiimote plugins, but actually didn't.
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2010-06-12 20:13:58 +00:00 |
PowerPC
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Hg:
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2010-06-09 01:37:08 +00:00 |
ActionReplay.cpp
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Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
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2010-06-03 18:05:08 +00:00 |
ActionReplay.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
ARDecrypt.cpp
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
ARDecrypt.h
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Code cleanups, warning fixes
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2010-04-11 11:16:57 +00:00 |
ConfigManager.cpp
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Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
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2010-06-13 09:14:40 +00:00 |
ConfigManager.h
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Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
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2010-06-13 09:14:40 +00:00 |
Console.cpp
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JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores.
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2010-01-19 19:28:27 +00:00 |
Console.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
Core.cpp
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Target the desired frame rate exactly rather than n plus one.
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2010-06-16 00:09:33 +00:00 |
Core.h
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Made new Wiimote plugin not deinit SDL on shutdown. (Hacks, same thing old wiimote does, fixes the crash on emulation stop, refresh button still causes crash (damn SDL)) Minor new input plugin GUI changes. (left-click on rumble button opens control config dialog) Made NetPlay save/load settings to Dolphin.ini. Allow NetPlay host to adjust which/how many pads will be used in game. (more than one gamepad per Dolphin instance can be used on NetPlay) Worked on wiimote NetPlay a bit. (still nonfunctional) Improved SDL device numbering. Added some major hacks to ControllerInterface/SDL so XInput(360 controller) devices do not have their SDL interface shown in the device list on windows. (caused confusion for users)
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2010-06-06 03:52:11 +00:00 |
CoreParameter.cpp
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wx 2.9 pasto and a few nits.
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2010-06-05 03:03:01 +00:00 |
CoreParameter.h
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Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
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2010-06-13 09:14:40 +00:00 |
CoreRerecording.cpp
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Reapply r5586 and r5587:
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2010-06-03 18:49:35 +00:00 |
CoreTiming.cpp
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fixed a bug where events scheduled for the same time run in backwards order
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2010-04-18 08:28:52 +00:00 |
CoreTiming.h
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possible savestate memory leak fix in DoBuffer
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2010-04-17 21:02:03 +00:00 |
DolLoader.h
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Code cleanups, warning fixes
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2010-04-11 11:16:57 +00:00 |
Host.h
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Re-add the show FPS/VPS speed information in the window title when not rendering to main.
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2010-04-15 20:58:34 +00:00 |
LuaInterface.cpp
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Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
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2010-06-03 18:05:08 +00:00 |
LuaInterface.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
MemTools.cpp
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Remove a few unused HAVE_FOO's and make the SDL check global.
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2010-06-11 08:51:46 +00:00 |
MemTools.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
OnFrame.cpp
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Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
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2010-06-13 09:14:40 +00:00 |
OnFrame.h
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Rename pluginspecs_pad.h to GCPadStatus.h, and move it into InputCommon.
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2010-06-13 09:26:00 +00:00 |
PatchEngine.cpp
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Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
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2010-06-03 18:05:08 +00:00 |
PatchEngine.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
PluginManager.cpp
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Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
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2010-06-13 09:14:40 +00:00 |
PluginManager.h
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Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
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2010-06-13 09:14:40 +00:00 |
SConscript
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probable linux build fix, thanks cnu.
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2010-06-13 10:14:53 +00:00 |
State.cpp
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Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
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2010-06-13 09:14:40 +00:00 |
State.h
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possible savestate memory leak fix in DoBuffer
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2010-04-17 21:02:03 +00:00 |
stdafx.cpp
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
stdafx.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
Tracer.cpp
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
Tracer.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
VolumeHandler.cpp
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
VolumeHandler.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |