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This is the safe variant that does not assume other functions use R11 for &g_dsp.r, which they actually do. So there is a lot unnecessary reloading of the register getting emitted. There are a few small changes exploiting pointers known at emission time and making use of MComplex math. Also renames m_LLEplaying to m_AIplaying in Core/AudioCommon. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6245 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| aldlist.cpp | ||
| aldlist.h | ||
| AlsaSoundStream.cpp | ||
| AlsaSoundStream.h | ||
| AOSoundStream.cpp | ||
| AOSoundStream.h | ||
| AudioCommon.cpp | ||
| AudioCommon.h | ||
| AudioCommonConfig.cpp | ||
| AudioCommonConfig.h | ||
| CoreAudioSoundStream.cpp | ||
| CoreAudioSoundStream.h | ||
| DSoundStream.cpp | ||
| DSoundStream.h | ||
| Mixer.cpp | ||
| Mixer.h | ||
| OpenALStream.cpp | ||
| OpenALStream.h | ||
| PulseAudioStream.cpp | ||
| PulseAudioStream.h | ||
| SConscript | ||
| SoundStream.h | ||
| WaveFile.cpp | ||
| WaveFile.h | ||