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GLES doesn't support C-style array initialisers, so stuff like: Type var[2] = { VALUE_A, VALUE_B }; isn't supported in GLES (it was added in GL_ARB_shading_language_420pack). The texture conversion shader used this, so would fail to compile on GLES. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |