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	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5144 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			64 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003-2009 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #include "FileUtil.h"
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| #include "IniFile.h"
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| #include "VideoConfig.h"
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| 
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| Config g_Config;
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| 
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| Config::Config()
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| {
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|     bFullscreen = false;
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|     bHideCursor = false;
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|     renderToMainframe = false;	
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| 
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|     bShowStats = false;
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|     bDumpTextures = false;
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|     bDumpObjects = false;
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|     bDumpFrames = false;
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|     bDumpTevStages = false;
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| 
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|     bHwRasterizer = false;
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| 
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|     drawStart = 0;
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|     drawEnd = 100000;
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| }
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| 
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| void Config::Load()
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| {
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|     std::string temp;
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|     IniFile iniFile;
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|     iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
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|     
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|     iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
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|     iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
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| }
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| 
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| 
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| 
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| void Config::Save()
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| {
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|     IniFile iniFile;
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|     iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
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| 
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|     iniFile.Set("Hardware", "Fullscreen", bFullscreen);
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|     iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
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|     
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|     iniFile.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
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| }
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| 
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