dolphin/Source/Plugins/Plugin_VideoOGL/Src
2012-05-13 17:41:04 +02:00
..
FramebufferManager.cpp
FramebufferManager.h
Globals.h
GLUtil.cpp fixed a freeze on emu shutdown in windows build 2011-12-19 15:13:26 -08:00
GLUtil.h Put the video prepare code back, and use the existence of the g_renderer to determine if video prepare has been run or not. 2011-03-02 15:13:13 +00:00
main.cpp initialize the uninitialized 2012-01-04 01:36:09 -08:00
main.h
NativeVertexFormat.cpp Fix "Disable Lighting" in D3D9 and D3D11. 2011-04-30 17:34:08 +00:00
PixelShaderCache.cpp Do not fail with strict drivers when compiling a not SM2.0 shader 2011-12-03 23:24:10 +01:00
PixelShaderCache.h Clean up various things. 2011-09-29 23:32:39 +02:00
PostProcessing.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
PostProcessing.h
RasterFont.cpp VideoOGL: reinitialize some more global variables, 2011-02-13 19:05:24 +00:00
RasterFont.h
Render.cpp Revert Rodolfo's recent zcomploc commits until they actually work correctly. 2012-03-30 01:57:53 +02:00
Render.h Revert Rodolfo's recent zcomploc commits until they actually work correctly. 2012-03-30 01:57:53 +02:00
stdafx.cpp
stdafx.h
TextureCache.cpp TextureCacheBase: Support dumping individual mipmaps. 2012-05-13 17:41:04 +02:00
TextureCache.h TextureCacheBase: Support dumping individual mipmaps. 2012-05-13 17:41:04 +02:00
TextureConverter.cpp TextureCache: Move EFB copy cache code from TextureConverter to TextureCache 2012-01-31 19:51:32 +01:00
TextureConverter.h TextureCache: Move EFB copy cache code from TextureConverter to TextureCache 2012-01-31 19:51:32 +01:00
VertexManager.cpp TextureCacheBase: Support dumping individual mipmaps. 2012-05-13 17:41:04 +02:00
VertexManager.h
VertexShaderCache.cpp Clean up various things. 2011-09-29 23:32:39 +02:00
VertexShaderCache.h Clean up various things. 2011-09-29 23:32:39 +02:00
VideoBackend.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00