mirror of
				https://github.com/dolphin-emu/dolphin.git
				synced 2025-10-25 09:29:43 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			169 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			169 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2010 Dolphin Emulator Project
 | |
| // SPDX-License-Identifier: GPL-2.0-or-later
 | |
| 
 | |
| #include "InputCommon/ControllerEmu/ControllerEmu.h"
 | |
| 
 | |
| #include <memory>
 | |
| #include <mutex>
 | |
| #include <string>
 | |
| #include <utility>
 | |
| 
 | |
| #include "Common/IniFile.h"
 | |
| 
 | |
| #include "InputCommon/ControlReference/ControlReference.h"
 | |
| #include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
 | |
| #include "InputCommon/ControllerInterface/ControllerInterface.h"
 | |
| 
 | |
| namespace ControllerEmu
 | |
| {
 | |
| // This should theoretically be per EmulatedController instance,
 | |
| // though no EmulatedController usually run in parallel, so it makes little difference
 | |
| static std::recursive_mutex s_get_state_mutex;
 | |
| 
 | |
| std::string ControlGroupContainer::GetDisplayName() const
 | |
| {
 | |
|   return GetName();
 | |
| }
 | |
| 
 | |
| EmulatedController::~EmulatedController() = default;
 | |
| 
 | |
| // This should be called before calling GetState() or State() on a control reference
 | |
| // to prevent a race condition.
 | |
| // This is a recursive mutex because UpdateReferences is recursive.
 | |
| std::unique_lock<std::recursive_mutex> EmulatedController::GetStateLock()
 | |
| {
 | |
|   std::unique_lock<std::recursive_mutex> lock(s_get_state_mutex);
 | |
|   return lock;
 | |
| }
 | |
| 
 | |
| void EmulatedController::UpdateReferences(const ControllerInterface& devi)
 | |
| {
 | |
|   std::scoped_lock lk(s_get_state_mutex, devi.GetDevicesMutex());
 | |
| 
 | |
|   m_default_device_is_connected = devi.HasConnectedDevice(m_default_device);
 | |
| 
 | |
|   ciface::ExpressionParser::ControlEnvironment env(devi, GetDefaultDevice(), m_expression_vars);
 | |
| 
 | |
|   UpdateGroupsReferences(env);
 | |
| 
 | |
|   env.CleanUnusedVariables();
 | |
| }
 | |
| 
 | |
| void ControlGroupContainer::UpdateGroupsReferences(
 | |
|     ciface::ExpressionParser::ControlEnvironment& env)
 | |
| {
 | |
|   const auto lock = EmulatedController::GetStateLock();
 | |
| 
 | |
|   for (auto& group : groups)
 | |
|     group->UpdateReferences(env);
 | |
| }
 | |
| 
 | |
| void EmulatedController::UpdateSingleControlReference(const ControllerInterface& devi,
 | |
|                                                       ControlReference* ref)
 | |
| {
 | |
|   ciface::ExpressionParser::ControlEnvironment env(devi, GetDefaultDevice(), m_expression_vars);
 | |
| 
 | |
|   const auto lock = GetStateLock();
 | |
|   ref->UpdateReference(env);
 | |
| 
 | |
|   env.CleanUnusedVariables();
 | |
| }
 | |
| 
 | |
| const ciface::ExpressionParser::ControlEnvironment::VariableContainer&
 | |
| EmulatedController::GetExpressionVariables() const
 | |
| {
 | |
|   return m_expression_vars;
 | |
| }
 | |
| 
 | |
| void EmulatedController::ResetExpressionVariables()
 | |
| {
 | |
|   for (auto& var : m_expression_vars)
 | |
|   {
 | |
|     if (var.second)
 | |
|     {
 | |
|       *var.second = 0;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool EmulatedController::IsDefaultDeviceConnected() const
 | |
| {
 | |
|   return m_default_device_is_connected;
 | |
| }
 | |
| 
 | |
| const ciface::Core::DeviceQualifier& EmulatedController::GetDefaultDevice() const
 | |
| {
 | |
|   return m_default_device;
 | |
| }
 | |
| 
 | |
| void EmulatedController::SetDefaultDevice(const std::string& device)
 | |
| {
 | |
|   ciface::Core::DeviceQualifier devq;
 | |
|   devq.FromString(device);
 | |
|   SetDefaultDevice(std::move(devq));
 | |
| }
 | |
| 
 | |
| void EmulatedController::SetDefaultDevice(ciface::Core::DeviceQualifier devq)
 | |
| {
 | |
|   m_default_device = std::move(devq);
 | |
| }
 | |
| 
 | |
| ControlGroupContainer::~ControlGroupContainer() = default;
 | |
| 
 | |
| void EmulatedController::LoadConfig(Common::IniFile::Section* sec)
 | |
| {
 | |
|   const auto lock = EmulatedController::GetStateLock();
 | |
| 
 | |
|   std::string defdev;
 | |
|   if (sec->Get("Device", &defdev, ""))
 | |
|     SetDefaultDevice(defdev);
 | |
| 
 | |
|   LoadGroupsConfig(sec, "");
 | |
| }
 | |
| 
 | |
| void ControlGroupContainer::LoadGroupsConfig(Common::IniFile::Section* sec, const std::string& base)
 | |
| {
 | |
|   for (auto& cg : groups)
 | |
|     cg->LoadConfig(sec, base);
 | |
| }
 | |
| 
 | |
| void EmulatedController::SaveConfig(Common::IniFile::Section* sec)
 | |
| {
 | |
|   const auto lock = EmulatedController::GetStateLock();
 | |
| 
 | |
|   sec->Set("Device", GetDefaultDevice().ToString(), "");
 | |
| 
 | |
|   SaveGroupsConfig(sec, "");
 | |
| }
 | |
| 
 | |
| void ControlGroupContainer::SaveGroupsConfig(Common::IniFile::Section* sec, const std::string& base)
 | |
| {
 | |
|   for (auto& cg : groups)
 | |
|     cg->SaveConfig(sec, base);
 | |
| }
 | |
| 
 | |
| void EmulatedController::LoadDefaults(const ControllerInterface& ciface)
 | |
| {
 | |
|   const auto lock = GetStateLock();
 | |
|   // load an empty inifile section, clears everything
 | |
|   Common::IniFile::Section sec;
 | |
|   LoadConfig(&sec);
 | |
| 
 | |
|   const std::string& default_device_string = ciface.GetDefaultDeviceString();
 | |
|   if (!default_device_string.empty())
 | |
|   {
 | |
|     SetDefaultDevice(default_device_string);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void ControlGroupContainer::SetInputOverrideFunction(InputOverrideFunction override_func)
 | |
| {
 | |
|   m_input_override_function = std::move(override_func);
 | |
| }
 | |
| 
 | |
| void ControlGroupContainer::ClearInputOverrideFunction()
 | |
| {
 | |
|   m_input_override_function = {};
 | |
| }
 | |
| 
 | |
| }  // namespace ControllerEmu
 |