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Given these HLE classes inherit from a common base with a virtual destructor, override is more appropriate here, as virtual propagates to these destructors anyway. This is also safer. If the base class' destructor is ever made non-virtual, then these classes will cause a compilation error if they aren't taken into account, as they'd be overriding a non-virtual function (the destructor). |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
Updater | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |