dolphin/Source/Core
XTra.KrazzY a8865d21b3 DSPLLE: Opcode LUT Cleanup
ABI: Far Call --> Call (thanks to correct vcproj settings)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5250 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-29 01:18:05 +00:00
..
AudioCommon XK patch for adding jit config to audiocommon/c16 function to x64emitter 2010-03-24 11:22:33 +00:00
Common DSPLLE: Opcode LUT Cleanup 2010-03-29 01:18:05 +00:00
Core Fix a problem with the sensitivity setting being grayed out when the wiimote wasn't set to emulated. 2010-03-28 09:51:57 +00:00
DebuggerUICommon Systematically eliminating compiler warnings. 2010-02-24 03:38:36 +00:00
DebuggerWX Systematically eliminating compiler warnings. 2010-02-24 03:38:36 +00:00
DiscIO Several little fixes. 2010-03-17 01:54:40 +00:00
DolphinWX Commit some work based off of James333's auto reconnect patch. 2010-03-27 04:21:19 +00:00
DSPCore DSPLLE: Opcode LUT Cleanup 2010-03-29 01:18:05 +00:00
InputCommon Added several XKeyToString translations. 2010-03-17 18:58:19 +00:00
VideoCommon Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet. 2010-03-10 06:45:13 +00:00