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The pal version of SSBB has a 640x568 xfb, which is larger than the efb. Increase the size of the static textures and put in some runtime checks to prevent buffer overruns. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
TestSuite | ||
UnitTests | ||
VSProps | ||
CMakeLists.txt | ||
dolphin-emu.sln | ||
pch.h |