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In NandPaths.cpp, the `std::initializer_list<char>` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp). The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects. |
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| .. | ||
| Actions | ||
| CustomPipeline.cpp | ||
| CustomPipeline.h | ||
| CustomShaderCache.cpp | ||
| CustomShaderCache.h | ||
| FBInfo.cpp | ||
| FBInfo.h | ||
| GraphicsModAction.h | ||
| GraphicsModActionData.h | ||
| GraphicsModActionFactory.cpp | ||
| GraphicsModActionFactory.h | ||
| GraphicsModManager.cpp | ||
| GraphicsModManager.h | ||