dolphin/Source/Core/DolphinQt/Settings.cpp
Nayla Hanegan b4cc0fc9ca Revert "More work on theming"
This reverts commit cc775770bf.
2024-05-23 17:34:15 -04:00

732 lines
17 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Settings.h"
#include <atomic>
#include <memory>
#include <QApplication>
#include <QColor>
#include <QDir>
#include <QFile>
#include <QFileInfo>
#include <QFontDatabase>
#include <QPalette>
#include <QRadioButton>
#include <QSize>
#include <QStyle>
#include <QWidget>
#ifdef _WIN32
#include <fmt/format.h>
#include <winrt/Windows.UI.ViewManagement.h>
#include <QTabBar>
#include <QToolButton>
#endif
#include "AudioCommon/AudioCommon.h"
#include "Common/Config/Config.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "Core/AchievementManager.h"
#include "Core/Config/GraphicsSettings.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/IOS/IOS.h"
#include "Core/NetPlayClient.h"
#include "Core/NetPlayServer.h"
#include "Core/System.h"
#include "DolphinQt/Host.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/InputConfig.h"
#include "VideoCommon/NetPlayChatUI.h"
#include "VideoCommon/NetPlayGolfUI.h"
static bool s_system_dark = false;
static std::unique_ptr<QPalette> s_default_palette;
Settings::Settings()
{
qRegisterMetaType<Core::State>();
Core::AddOnStateChangedCallback([this](Core::State new_state) {
QueueOnObject(this, [this, new_state] { emit EmulationStateChanged(new_state); });
});
Config::AddConfigChangedCallback([this] {
static std::atomic<bool> do_once{true};
if (do_once.exchange(false))
{
// Calling ConfigChanged() with a "delay" can have risks, for example, if from
// code we change some configs that result in Qt greying out some setting, we could
// end up editing that setting before its greyed out, sending out an event,
// which might not be expected or handled by the code, potentially crashing.
// The only safe option would be to wait on the Qt thread to have finished executing this.
QueueOnObject(this, [this] {
do_once = true;
emit ConfigChanged();
});
}
});
m_hotplug_callback_handle = g_controller_interface.RegisterDevicesChangedCallback([this] {
if (Core::IsHostThread())
{
emit DevicesChanged();
}
else
{
// Any device shared_ptr in the host thread needs to be released immediately as otherwise
// they'd continue living until the queued event has run, but some devices can't be recreated
// until they are destroyed.
// This is safe from any thread. Devices will be refreshed and re-acquired and in
// DevicesChanged(). Calling it without queueing shouldn't cause any deadlocks but is slow.
emit ReleaseDevices();
QueueOnObject(this, [this] { emit DevicesChanged(); });
}
});
}
Settings::~Settings() = default;
void Settings::UnregisterDevicesChangedCallback()
{
g_controller_interface.UnregisterDevicesChangedCallback(m_hotplug_callback_handle);
}
Settings& Settings::Instance()
{
static Settings settings;
return settings;
}
QSettings& Settings::GetQSettings()
{
static QSettings settings(
QStringLiteral("%1/Qt.ini").arg(QString::fromStdString(File::GetUserPath(D_CONFIG_IDX))),
QSettings::IniFormat);
return settings;
}
void Settings::SetThemeName(const QString& theme_name)
{
Config::SetBaseOrCurrent(Config::MAIN_THEME_NAME, theme_name.toStdString());
emit ThemeChanged();
}
void Settings::InitDefaultPalette()
{
s_default_palette = std::make_unique<QPalette>(qApp->palette());
}
void Settings::UpdateSystemDark()
{
#ifdef _WIN32
// Check if the system is set to dark mode so we can set the default theme and window
// decorations accordingly.
{
using namespace winrt::Windows::UI::ViewManagement;
const UISettings settings;
const auto& color = settings.GetColorValue(UIColorType::Foreground);
const bool is_system_dark = 5 * color.G + 2 * color.R + color.B > 8 * 128;
Settings::Instance().SetSystemDark(is_system_dark);
}
#endif
}
void Settings::SetSystemDark(bool dark)
{
s_system_dark = dark;
}
bool Settings::IsSystemDark()
{
return s_system_dark;
}
bool Settings::IsThemeDark()
{
return qApp->palette().color(QPalette::Base).valueF() < 0.5;
}
void Settings::GetToolTipStyle(QColor& window_color, QColor& text_color,
QColor& emphasis_text_color, QColor& border_color,
const QPalette& palette, const QPalette& high_contrast_palette) const
{
const auto theme_window_color = palette.color(QPalette::Base);
const auto theme_window_hsv = theme_window_color.toHsv();
const auto brightness = theme_window_hsv.value();
const bool brightness_over_threshold = brightness > 128;
const QColor emphasis_text_color_1 = Qt::yellow;
const QColor emphasis_text_color_2 = QColor(QStringLiteral("#0090ff")); // ~light blue
if (Config::Get(Config::MAIN_USE_HIGH_CONTRAST_TOOLTIPS))
{
window_color = brightness_over_threshold ? QColor(72, 72, 72) : Qt::white;
text_color = brightness_over_threshold ? Qt::white : Qt::black;
emphasis_text_color = brightness_over_threshold ? emphasis_text_color_1 : emphasis_text_color_2;
border_color = high_contrast_palette.color(QPalette::Window).darker(160);
}
else
{
window_color = palette.color(QPalette::Window);
text_color = palette.color(QPalette::Text);
emphasis_text_color = brightness_over_threshold ? emphasis_text_color_2 : emphasis_text_color_1;
border_color = palette.color(QPalette::Text);
}
}
QStringList Settings::GetPaths() const
{
QStringList list;
for (const auto& path : Config::GetIsoPaths())
list << QString::fromStdString(path);
return list;
}
void Settings::AddPath(const QString& qpath)
{
std::string path = qpath.toStdString();
std::vector<std::string> paths = Config::GetIsoPaths();
if (std::find(paths.begin(), paths.end(), path) != paths.end())
return;
paths.emplace_back(path);
Config::SetIsoPaths(paths);
emit PathAdded(qpath);
}
void Settings::RemovePath(const QString& qpath)
{
std::string path = qpath.toStdString();
std::vector<std::string> paths = Config::GetIsoPaths();
auto new_end = std::remove(paths.begin(), paths.end(), path);
if (new_end == paths.end())
return;
paths.erase(new_end, paths.end());
Config::SetIsoPaths(paths);
emit PathRemoved(qpath);
}
void Settings::RefreshGameList()
{
emit GameListRefreshRequested();
}
void Settings::NotifyRefreshGameListStarted()
{
emit GameListRefreshStarted();
}
void Settings::NotifyRefreshGameListComplete()
{
emit GameListRefreshCompleted();
}
void Settings::RefreshMetadata()
{
emit MetadataRefreshRequested();
}
void Settings::NotifyMetadataRefreshComplete()
{
emit MetadataRefreshCompleted();
}
void Settings::ReloadTitleDB()
{
emit TitleDBReloadRequested();
}
bool Settings::IsAutoRefreshEnabled() const
{
return GetQSettings().value(QStringLiteral("gamelist/autorefresh"), true).toBool();
}
void Settings::SetAutoRefreshEnabled(bool enabled)
{
if (IsAutoRefreshEnabled() == enabled)
return;
GetQSettings().setValue(QStringLiteral("gamelist/autorefresh"), enabled);
emit AutoRefreshToggled(enabled);
}
QString Settings::GetDefaultGame() const
{
return QString::fromStdString(Config::Get(Config::MAIN_DEFAULT_ISO));
}
void Settings::SetDefaultGame(QString path)
{
if (GetDefaultGame() != path)
{
Config::SetBase(Config::MAIN_DEFAULT_ISO, path.toStdString());
emit DefaultGameChanged(path);
}
}
bool Settings::GetPreferredView() const
{
return GetQSettings().value(QStringLiteral("PreferredView"), true).toBool();
}
void Settings::SetPreferredView(bool list)
{
GetQSettings().setValue(QStringLiteral("PreferredView"), list);
}
int Settings::GetStateSlot() const
{
return GetQSettings().value(QStringLiteral("Emulation/StateSlot"), 1).toInt();
}
void Settings::SetStateSlot(int slot)
{
GetQSettings().setValue(QStringLiteral("Emulation/StateSlot"), slot);
}
void Settings::SetCursorVisibility(Config::ShowCursor hideCursor)
{
Config::SetBaseOrCurrent(Config::MAIN_SHOW_CURSOR, hideCursor);
emit CursorVisibilityChanged();
}
Config::ShowCursor Settings::GetCursorVisibility() const
{
return Config::Get(Config::MAIN_SHOW_CURSOR);
}
void Settings::SetLockCursor(bool lock_cursor)
{
Config::SetBaseOrCurrent(Config::MAIN_LOCK_CURSOR, lock_cursor);
emit LockCursorChanged();
}
bool Settings::GetLockCursor() const
{
return Config::Get(Config::MAIN_LOCK_CURSOR);
}
void Settings::SetKeepWindowOnTop(bool top)
{
if (IsKeepWindowOnTopEnabled() == top)
return;
Config::SetBaseOrCurrent(Config::MAIN_KEEP_WINDOW_ON_TOP, top);
emit KeepWindowOnTopChanged(top);
}
bool Settings::IsKeepWindowOnTopEnabled() const
{
return Config::Get(Config::MAIN_KEEP_WINDOW_ON_TOP);
}
bool Settings::GetGraphicModsEnabled() const
{
return Config::Get(Config::GFX_MODS_ENABLE);
}
void Settings::SetGraphicModsEnabled(bool enabled)
{
if (GetGraphicModsEnabled() == enabled)
{
return;
}
Config::SetBaseOrCurrent(Config::GFX_MODS_ENABLE, enabled);
emit EnableGfxModsChanged(enabled);
}
int Settings::GetVolume() const
{
return Config::Get(Config::MAIN_AUDIO_VOLUME);
}
void Settings::SetVolume(int volume)
{
if (GetVolume() != volume)
{
Config::SetBaseOrCurrent(Config::MAIN_AUDIO_VOLUME, volume);
emit VolumeChanged(volume);
}
}
void Settings::IncreaseVolume(int volume)
{
AudioCommon::IncreaseVolume(Core::System::GetInstance(), volume);
emit VolumeChanged(GetVolume());
}
void Settings::DecreaseVolume(int volume)
{
AudioCommon::DecreaseVolume(Core::System::GetInstance(), volume);
emit VolumeChanged(GetVolume());
}
bool Settings::IsLogVisible() const
{
return GetQSettings().value(QStringLiteral("logging/logvisible")).toBool();
}
void Settings::SetLogVisible(bool visible)
{
if (IsLogVisible() != visible)
{
GetQSettings().setValue(QStringLiteral("logging/logvisible"), visible);
emit LogVisibilityChanged(visible);
}
}
bool Settings::IsLogConfigVisible() const
{
return GetQSettings().value(QStringLiteral("logging/logconfigvisible")).toBool();
}
void Settings::SetLogConfigVisible(bool visible)
{
if (IsLogConfigVisible() != visible)
{
GetQSettings().setValue(QStringLiteral("logging/logconfigvisible"), visible);
emit LogConfigVisibilityChanged(visible);
}
}
std::shared_ptr<NetPlay::NetPlayClient> Settings::GetNetPlayClient()
{
return m_client;
}
void Settings::ResetNetPlayClient(NetPlay::NetPlayClient* client)
{
m_client.reset(client);
g_netplay_chat_ui.reset();
g_netplay_golf_ui.reset();
}
std::shared_ptr<NetPlay::NetPlayServer> Settings::GetNetPlayServer()
{
return m_server;
}
void Settings::ResetNetPlayServer(NetPlay::NetPlayServer* server)
{
m_server.reset(server);
}
bool Settings::GetCheatsEnabled() const
{
return Config::Get(Config::MAIN_ENABLE_CHEATS);
}
void Settings::SetCheatsEnabled(bool enabled)
{
if (Config::Get(Config::MAIN_ENABLE_CHEATS) != enabled)
{
Config::SetBaseOrCurrent(Config::MAIN_ENABLE_CHEATS, enabled);
emit EnableCheatsChanged(enabled);
}
}
void Settings::SetDebugModeEnabled(bool enabled)
{
#ifdef USE_RETRO_ACHIEVEMENTS
if (AchievementManager::GetInstance().IsHardcoreModeActive())
enabled = false;
#endif // USE_RETRO_ACHIEVEMENTS
if (IsDebugModeEnabled() != enabled)
{
Config::SetBaseOrCurrent(Config::MAIN_ENABLE_DEBUGGING, enabled);
emit DebugModeToggled(enabled);
if (enabled)
SetCodeVisible(true);
}
}
bool Settings::IsDebugModeEnabled() const
{
return Config::Get(Config::MAIN_ENABLE_DEBUGGING);
}
void Settings::SetRegistersVisible(bool enabled)
{
if (IsRegistersVisible() != enabled)
{
GetQSettings().setValue(QStringLiteral("debugger/showregisters"), enabled);
emit RegistersVisibilityChanged(enabled);
}
}
bool Settings::IsThreadsVisible() const
{
return GetQSettings().value(QStringLiteral("debugger/showthreads")).toBool();
}
void Settings::SetThreadsVisible(bool enabled)
{
if (IsThreadsVisible() == enabled)
return;
GetQSettings().setValue(QStringLiteral("debugger/showthreads"), enabled);
emit ThreadsVisibilityChanged(enabled);
}
bool Settings::IsRegistersVisible() const
{
return GetQSettings().value(QStringLiteral("debugger/showregisters")).toBool();
}
void Settings::SetWatchVisible(bool enabled)
{
if (IsWatchVisible() != enabled)
{
GetQSettings().setValue(QStringLiteral("debugger/showwatch"), enabled);
emit WatchVisibilityChanged(enabled);
}
}
bool Settings::IsWatchVisible() const
{
return GetQSettings().value(QStringLiteral("debugger/showwatch")).toBool();
}
void Settings::SetBreakpointsVisible(bool enabled)
{
if (IsBreakpointsVisible() != enabled)
{
GetQSettings().setValue(QStringLiteral("debugger/showbreakpoints"), enabled);
emit BreakpointsVisibilityChanged(enabled);
}
}
bool Settings::IsBreakpointsVisible() const
{
return GetQSettings().value(QStringLiteral("debugger/showbreakpoints")).toBool();
}
void Settings::SetCodeVisible(bool enabled)
{
if (IsCodeVisible() != enabled)
{
GetQSettings().setValue(QStringLiteral("debugger/showcode"), enabled);
emit CodeVisibilityChanged(enabled);
}
}
bool Settings::IsCodeVisible() const
{
return GetQSettings().value(QStringLiteral("debugger/showcode")).toBool();
}
void Settings::SetMemoryVisible(bool enabled)
{
if (IsMemoryVisible() == enabled)
return;
QSettings().setValue(QStringLiteral("debugger/showmemory"), enabled);
emit MemoryVisibilityChanged(enabled);
}
bool Settings::IsMemoryVisible() const
{
return QSettings().value(QStringLiteral("debugger/showmemory")).toBool();
}
void Settings::SetNetworkVisible(bool enabled)
{
if (IsNetworkVisible() == enabled)
return;
GetQSettings().setValue(QStringLiteral("debugger/shownetwork"), enabled);
emit NetworkVisibilityChanged(enabled);
}
bool Settings::IsNetworkVisible() const
{
return GetQSettings().value(QStringLiteral("debugger/shownetwork")).toBool();
}
void Settings::SetJITVisible(bool enabled)
{
if (IsJITVisible() == enabled)
return;
QSettings().setValue(QStringLiteral("debugger/showjit"), enabled);
emit JITVisibilityChanged(enabled);
}
bool Settings::IsJITVisible() const
{
return QSettings().value(QStringLiteral("debugger/showjit")).toBool();
}
void Settings::SetAssemblerVisible(bool enabled)
{
if (IsAssemblerVisible() == enabled)
return;
QSettings().setValue(QStringLiteral("debugger/showassembler"), enabled);
emit AssemblerVisibilityChanged(enabled);
}
bool Settings::IsAssemblerVisible() const
{
return QSettings().value(QStringLiteral("debugger/showassembler")).toBool();
}
void Settings::RefreshWidgetVisibility()
{
emit DebugModeToggled(IsDebugModeEnabled());
emit LogVisibilityChanged(IsLogVisible());
emit LogConfigVisibilityChanged(IsLogConfigVisible());
}
void Settings::SetDebugFont(QFont font)
{
if (GetDebugFont() != font)
{
GetQSettings().setValue(QStringLiteral("debugger/font"), font);
emit DebugFontChanged(font);
}
}
QFont Settings::GetDebugFont() const
{
QFont default_font = QFont(QFontDatabase::systemFont(QFontDatabase::FixedFont).family());
default_font.setPointSizeF(9.0);
return GetQSettings().value(QStringLiteral("debugger/font"), default_font).value<QFont>();
}
void Settings::SetAutoUpdateTrack(const QString& mode)
{
if (mode == GetAutoUpdateTrack())
return;
Config::SetBase(Config::MAIN_AUTOUPDATE_UPDATE_TRACK, mode.toStdString());
emit AutoUpdateTrackChanged(mode);
}
QString Settings::GetAutoUpdateTrack() const
{
return QString::fromStdString(Config::Get(Config::MAIN_AUTOUPDATE_UPDATE_TRACK));
}
void Settings::SetFallbackRegion(const DiscIO::Region& region)
{
if (region == GetFallbackRegion())
return;
Config::SetBase(Config::MAIN_FALLBACK_REGION, region);
emit FallbackRegionChanged(region);
}
DiscIO::Region Settings::GetFallbackRegion() const
{
return Config::Get(Config::MAIN_FALLBACK_REGION);
}
void Settings::SetAnalyticsEnabled(bool enabled)
{
if (enabled == IsAnalyticsEnabled())
return;
Config::SetBase(Config::MAIN_ANALYTICS_ENABLED, enabled);
emit AnalyticsToggled(enabled);
}
bool Settings::IsAnalyticsEnabled() const
{
return Config::Get(Config::MAIN_ANALYTICS_ENABLED);
}
void Settings::SetToolBarVisible(bool visible)
{
if (IsToolBarVisible() == visible)
return;
GetQSettings().setValue(QStringLiteral("toolbar/visible"), visible);
emit ToolBarVisibilityChanged(visible);
}
bool Settings::IsToolBarVisible() const
{
return GetQSettings().value(QStringLiteral("toolbar/visible"), true).toBool();
}
void Settings::SetWidgetsLocked(bool locked)
{
if (AreWidgetsLocked() == locked)
return;
GetQSettings().setValue(QStringLiteral("widgets/locked"), locked);
emit WidgetLockChanged(locked);
}
bool Settings::AreWidgetsLocked() const
{
return GetQSettings().value(QStringLiteral("widgets/locked"), true).toBool();
}
bool Settings::IsBatchModeEnabled() const
{
return m_batch;
}
void Settings::SetBatchModeEnabled(bool batch)
{
m_batch = batch;
}
bool Settings::IsSDCardInserted() const
{
return Config::Get(Config::MAIN_WII_SD_CARD);
}
void Settings::SetSDCardInserted(bool inserted)
{
if (IsSDCardInserted() != inserted)
{
Config::SetBaseOrCurrent(Config::MAIN_WII_SD_CARD, inserted);
emit SDCardInsertionChanged(inserted);
}
}
bool Settings::IsUSBKeyboardConnected() const
{
return Config::Get(Config::MAIN_WII_KEYBOARD);
}
void Settings::SetUSBKeyboardConnected(bool connected)
{
if (IsUSBKeyboardConnected() != connected)
{
Config::SetBaseOrCurrent(Config::MAIN_WII_KEYBOARD, connected);
emit USBKeyboardConnectionChanged(connected);
}
}