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	Don't rely on trailing /'s in directory names. Destdir only works for global builds. Only tar up global builds if they are in a destdir to avoid SCons eating all available memory indexing /usr. Print current status of shared_foo in 'scons -h'. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5966 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			44 lines
		
	
	
	
		
			864 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			864 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| # -*- python -*-
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| 
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| Import('env')
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| import os
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| import sys
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| 
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| name = os.sep + "Plugin_VideoSoftware"
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| 
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| files = [
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| 	'BPMemLoader.cpp',
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| 	'Clipper.cpp',
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| 	'CommandProcessor.cpp',
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| 	'CPMemLoader.cpp',
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| 	'DebugUtil.cpp',
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| 	'EfbCopy.cpp',
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| 	'EfbInterface.cpp',
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| 	'GLUtil.cpp',
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| 	'HwRasterizer.cpp',
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| 	'main.cpp',
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| 	'OpcodeDecoder.cpp',
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| 	'PixelEngine.cpp',
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| 	'Rasterizer.cpp',
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| 	'RasterFont.cpp',
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| 	'Renderer.cpp',
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| 	'SetupUnit.cpp',
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| 	'Statistics.cpp',
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| 	'Tev.cpp',
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| 	'TextureEncoder.cpp',
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| 	'TextureSampler.cpp',
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| 	'TransformUnit.cpp',
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| 	'VertexFormatConverter.cpp',
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| 	'VertexLoader.cpp',
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| 	'VideoConfig.cpp',
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| 	'XFMemLoader.cpp',
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| 	]
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| 
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| libs = [ 'videocommon', 'GLEW', 'SOIL', 'common' ]
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| 
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| if sys.platform == 'darwin' and not env['HAVE_WX']:
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| 	files += [ 'cocoaGL.m' ]
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| elif sys.platform == 'win32':
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| 	files += [ 'Win32.cpp' ]
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| 	
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| env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)
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