dolphin/Source/Core/Core/Src
2012-12-05 17:11:19 -05:00
..
Boot Implement a better heuristic to detect whether an ELF is for GC or Wii 2012-05-12 01:48:56 +02:00
Debugger Allow disassembly of FakeVMEM with the dolphin debugger 2012-06-19 11:57:57 +02:00
DSP Test the audio loop with aligned addresses. Fixes the high pitched squeal in Muramasa. 2012-10-29 14:03:28 +11:00
FifoPlayer FifoPlayer: Fix fifo log playback in dual-core mode. 2012-08-22 01:04:09 +02:00
HLE Small logging changes. Pause core if Jit64 tries to compile at 0. 2011-12-10 18:42:49 -08:00
HW Fixing wiimote savestate and recording. 2012-12-03 21:14:25 -05:00
IPC_HLE Fix a save state crash in some situation. 2012-12-05 17:11:19 -05:00
PowerPC Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition. 2012-11-24 00:04:28 +11:00
ActionReplay.cpp Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated. 2011-01-13 02:05:58 +00:00
ActionReplay.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00
ARDecrypt.cpp Remove the global namespace a bit and remove some dead code. 2011-02-02 18:21:20 +00:00
ARDecrypt.h Code cleanups, warning fixes 2010-04-11 11:16:57 +00:00
BootManager.cpp save if a wii game's save data exists when starting recording. Probably not the best way to do this, and could result in a false negative if banner.bin exists, but the actual save file doesn't, but this should work well enough. 2012-10-25 03:15:54 -04:00
BootManager.h Allow building with wxgtk 2.9.2 in Externals. 2011-02-12 22:31:57 +00:00
ConfigManager.cpp Added option to toggle the display of On-Screen Display messages in the Interface tab. 2012-11-16 23:54:48 +01:00
ConfigManager.h Merge movie-fixes. 2012-11-16 12:07:22 -05:00
Console.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
Console.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Core.cpp what is this even... 2012-11-26 02:11:52 -05:00
Core.h what is this even... 2012-11-26 02:11:52 -05:00
CoreParameter.cpp Added option to toggle the display of On-Screen Display messages in the Interface tab. 2012-11-16 23:54:48 +01:00
CoreParameter.h Added option to toggle the display of On-Screen Display messages in the Interface tab. 2012-11-16 23:54:48 +01:00
CoreTiming.cpp save events in a safer way. the old way assumed that event type indices remain constant (they don't always), which could result in running arbitrary events or crashing upon loading. 2012-05-26 13:09:39 +10:00
CoreTiming.h save events in a safer way. the old way assumed that event type indices remain constant (they don't always), which could result in running arbitrary events or crashing upon loading. 2012-05-26 13:09:39 +10:00
DolLoader.h Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
DSPEmulator.cpp Some more work on renaming variables and files to reflect that the plugins are no longer plugins. 2011-02-02 16:34:12 +00:00
DSPEmulator.h made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too. 2012-05-26 13:09:38 +10:00
GeckoCode.cpp Quick fix for minimum number of cheat codes needed to activate Gecko. 2012-03-25 04:13:41 +00:00
GeckoCode.h Added a note to try the native code handler in the error message window. 2012-01-03 01:24:16 -05:00
GeckoCodeConfig.cpp Added a note to try the native code handler in the error message window. 2012-01-03 01:24:16 -05:00
GeckoCodeConfig.h Added a note to try the native code handler in the error message window. 2012-01-03 01:24:16 -05:00
Host.h A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue) 2011-03-15 23:09:12 +00:00
MemTools.cpp Various changes which improve FreeBSD support. 2011-08-27 20:42:11 +02:00
MemTools.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Movie.cpp Whoops, was calling GetMD5() twice. 2012-11-26 12:29:36 -05:00
Movie.h what is this even... 2012-11-26 02:11:52 -05:00
NetPlay.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlay.h Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlayClient.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlayServer.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
PatchEngine.cpp Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes. 2012-01-03 01:24:14 -05:00
PatchEngine.h Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291. 2011-07-09 21:00:30 +00:00
State.cpp Fixing wiimote savestate and recording. 2012-12-03 21:14:25 -05:00
State.h made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too. 2012-05-26 13:09:38 +10:00
stdafx.cpp Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Tracer.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
Tracer.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
VolumeHandler.cpp Random fixes and cleanups 2010-04-08 16:59:35 +00:00
VolumeHandler.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00