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			185 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			185 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2018 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include "DolphinQt/Config/PatchesWidget.h"
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| 
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| #include <QGridLayout>
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| #include <QListWidget>
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| #include <QPushButton>
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| 
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| #include "Common/FileUtil.h"
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| #include "Common/IniFile.h"
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| #include "Common/StringUtil.h"
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| 
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| #include "Core/ConfigManager.h"
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| #include "Core/PatchEngine.h"
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| 
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| #include "DolphinQt/Config/NewPatchDialog.h"
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| 
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| #include "UICommon/GameFile.h"
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| 
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| PatchesWidget::PatchesWidget(const UICommon::GameFile& game)
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|     : m_game_id(game.GetGameID()), m_game_revision(game.GetRevision())
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| {
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|   IniFile game_ini_local;
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|   game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
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| 
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|   IniFile game_ini_default = SConfig::GetInstance().LoadDefaultGameIni(m_game_id, m_game_revision);
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| 
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|   PatchEngine::LoadPatchSection("OnFrame", m_patches, game_ini_default, game_ini_local);
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| 
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|   CreateWidgets();
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|   ConnectWidgets();
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| 
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|   Update();
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| 
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|   UpdateActions();
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| }
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| 
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| void PatchesWidget::CreateWidgets()
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| {
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|   m_list = new QListWidget;
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|   m_add_button = new QPushButton(tr("&Add..."));
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|   m_edit_button = new QPushButton();
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|   m_remove_button = new QPushButton(tr("&Remove"));
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| 
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|   auto* layout = new QGridLayout;
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| 
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|   layout->addWidget(m_list, 0, 0, 1, -1);
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|   layout->addWidget(m_add_button, 1, 0);
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|   layout->addWidget(m_edit_button, 1, 2);
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|   layout->addWidget(m_remove_button, 1, 1);
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| 
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|   setLayout(layout);
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| }
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| 
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| void PatchesWidget::ConnectWidgets()
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| {
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|   connect(m_list, &QListWidget::itemSelectionChanged, this, &PatchesWidget::UpdateActions);
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|   connect(m_list, &QListWidget::itemChanged, this, &PatchesWidget::OnItemChanged);
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|   connect(m_remove_button, &QPushButton::clicked, this, &PatchesWidget::OnRemove);
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|   connect(m_add_button, &QPushButton::clicked, this, &PatchesWidget::OnAdd);
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|   connect(m_edit_button, &QPushButton::clicked, this, &PatchesWidget::OnEdit);
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| }
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| 
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| void PatchesWidget::OnItemChanged(QListWidgetItem* item)
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| {
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|   m_patches[m_list->row(item)].active = (item->checkState() == Qt::Checked);
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|   SavePatches();
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| }
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| 
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| void PatchesWidget::OnAdd()
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| {
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|   PatchEngine::Patch patch;
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|   patch.user_defined = true;
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| 
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|   if (NewPatchDialog(this, patch).exec())
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|   {
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|     m_patches.push_back(patch);
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|     SavePatches();
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|     Update();
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|   }
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| }
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| 
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| void PatchesWidget::OnEdit()
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| {
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|   if (m_list->selectedItems().isEmpty())
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|     return;
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| 
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|   auto* item = m_list->selectedItems()[0];
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| 
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|   auto patch = m_patches[m_list->row(item)];
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| 
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|   if (!patch.user_defined)
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|   {
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|     // i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
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|     // a copy of it gets created with this name
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|     patch.name = tr("%1 (Copy)").arg(QString::fromStdString(patch.name)).toStdString();
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|   }
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| 
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|   if (NewPatchDialog(this, patch).exec())
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|   {
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|     if (patch.user_defined)
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|     {
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|       m_patches[m_list->row(item)] = patch;
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|     }
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|     else
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|     {
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|       patch.user_defined = true;
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|       m_patches.push_back(patch);
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|     }
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| 
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|     SavePatches();
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|     Update();
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|   }
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| }
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| 
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| void PatchesWidget::OnRemove()
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| {
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|   if (m_list->selectedItems().isEmpty())
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|     return;
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| 
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|   m_patches.erase(m_patches.begin() + m_list->row(m_list->selectedItems()[0]));
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|   SavePatches();
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|   Update();
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| }
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| 
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| void PatchesWidget::SavePatches()
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| {
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|   std::vector<std::string> lines;
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|   std::vector<std::string> lines_enabled;
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| 
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|   for (const auto& patch : m_patches)
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|   {
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|     if (patch.active)
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|       lines_enabled.push_back("$" + patch.name);
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| 
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|     if (!patch.user_defined)
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|       continue;
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| 
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|     lines.push_back("$" + patch.name);
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| 
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|     for (const auto& entry : patch.entries)
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|     {
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|       lines.push_back(StringFromFormat("0x%08X:%s:0x%08X", entry.address,
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|                                        PatchEngine::PatchTypeAsString(entry.type), entry.value));
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|     }
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|   }
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| 
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|   IniFile game_ini_local;
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|   game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
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| 
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|   game_ini_local.SetLines("OnFrame_Enabled", lines_enabled);
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|   game_ini_local.SetLines("OnFrame", lines);
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| 
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|   game_ini_local.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
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| }
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| 
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| void PatchesWidget::Update()
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| {
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|   m_list->clear();
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| 
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|   for (const auto& patch : m_patches)
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|   {
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|     auto* item = new QListWidgetItem(QString::fromStdString(patch.name));
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|     item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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|     item->setCheckState(patch.active ? Qt::Checked : Qt::Unchecked);
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|     item->setData(Qt::UserRole, patch.user_defined);
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| 
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|     m_list->addItem(item);
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|   }
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| }
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| 
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| void PatchesWidget::UpdateActions()
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| {
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|   bool selected = !m_list->selectedItems().isEmpty();
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| 
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|   auto* item = selected ? m_list->selectedItems()[0] : nullptr;
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| 
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|   bool user_defined = selected ? item->data(Qt::UserRole).toBool() : true;
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| 
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|   m_edit_button->setEnabled(selected);
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|   m_edit_button->setText(user_defined ? tr("&Edit...") : tr("&Clone..."));
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|   m_remove_button->setEnabled(selected && user_defined);
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| }
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