dolphin/Source/Core/VideoCommon/GraphicsModSystem/Runtime
Mai a553308775
Merge pull request #12443 from iwubcode/custom_pipeline_action_material_cubemap
VideoCommon: update custom pipeline action to support a variety of texture samplers, support for materials, and more!
2024-01-26 12:39:37 -05:00
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Actions VideoCommon: update custom pipeline action to support a variety of texture samplers (2D, 2D array, and cube maps) 2023-12-19 21:51:42 -06:00
CustomShaderCache.cpp CustomShaderCache: Resolve -Wreorder warnings 2023-12-11 16:59:03 -05:00
CustomShaderCache.h VideoCommon: add custom shader cache 2023-08-20 18:53:27 -05:00
FBInfo.cpp VideoCommon: add logic to handle a GraphicsMod while Dolphin is running 2022-06-27 18:20:52 -05:00
FBInfo.h VideoCommon: add logic to handle a GraphicsMod while Dolphin is running 2022-06-27 18:20:52 -05:00
GraphicsModAction.h VideoCommon: add graphics mod callback interface for when a texture is created 2023-06-20 19:26:53 -05:00
GraphicsModActionData.h VideoCommon: update custom pipeline action to support a variety of texture samplers (2D, 2D array, and cube maps) 2023-12-19 21:51:42 -06:00
GraphicsModActionFactory.cpp Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices." 2024-01-03 18:43:44 -06:00
GraphicsModActionFactory.h VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions 2023-08-20 18:53:27 -05:00
GraphicsModManager.cpp VideoCommon: add ability to serialize graphics mod to json object 2023-12-10 18:29:21 -06:00
GraphicsModManager.h VideoCommon: add graphics mod callback interface for when a texture is created 2023-06-20 19:26:53 -05:00