dolphin/Source/Core/DolphinQt/Achievements
JosJuice de98c3b96f AchievementManager: Use HookableEvent instead of std::function callbacks
The callback mechanism AchievementManager had until now only supported
one caller registering a callback, and it didn't have any
synchronization. This isn't a problem for DolphinQt, but the PR to add
Android support for RetroAchievements exposes these problems. Let's
replace it with HookableEvent, which can handle all of this.
2025-08-24 14:47:13 +02:00
..
AchievementBox.cpp Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
AchievementBox.h Refactor AchievementBox to const pointer 2025-04-13 08:05:59 -04:00
AchievementHeaderWidget.cpp Fixed missing game badge in achievements dialog 2024-08-15 21:48:50 -04:00
AchievementHeaderWidget.h Update game progress bar to match achievement progress bar 2024-07-10 18:51:37 -04:00
AchievementLeaderboardWidget.cpp Fix Leaderboards Tab 2024-07-14 10:13:27 -04:00
AchievementLeaderboardWidget.h Refactor Leaderboard widget to allow partial updates 2024-05-01 06:43:20 -04:00
AchievementProgressWidget.cpp Merge pull request #12896 from LillyJadeKatrin/retroachievements-visual-improvements 2024-06-30 01:30:34 -04:00
AchievementProgressWidget.h Refactored AchievementProgressWidget to maintain AchievementBox list 2024-05-01 06:43:20 -04:00
AchievementSettingsWidget.cpp Revert "RetroAchievements: Fix potential deadlock on shutdown." 2025-05-17 08:29:50 -04:00
AchievementSettingsWidget.h Add RAIntegration event handler 2025-04-13 13:36:15 -04:00
AchievementsWindow.cpp AchievementManager: Use HookableEvent instead of std::function callbacks 2025-08-24 14:47:13 +02:00
AchievementsWindow.h AchievementManager: Use HookableEvent instead of std::function callbacks 2025-08-24 14:47:13 +02:00