dolphin/Source/Core/DolphinQt/Main.cpp
cristian64 8a639bd13d DolphinQt: Center dialogs on top-level parent window.
The `QtUtils::AdjustSizeWithinScreen()` function now centers the
widget on their parent window after the widget's size is adjusted. This
is required in some desktop environments (generally on Linux systems) to
ensure that the just-resized widget remains aligned with its parent
window.

The creation of the **Cheats Manager** dialog is now deferred to first
show, as creating it within the main window's constructor prevents the
dialog from knowing the real position of its parent window, which is
only properly calculated on first show.

For the same reasons, the analytics prompt is now shown only when the
application is ready (i.e. when the main window has been shown).

| Before | After |
| ------ | ----- |
| <img width="1920" height="1080" alt="[Dolphin Emulator] Misplaced analytics prompt" title="[Dolphin Emulator] Misplaced analytics prompt" src="https://github.com/user-attachments/assets/c3e43b3b-cf79-4398-b531-7de6068c583e" /> | <img width="1920" height="1080" alt="[Dolphin Emulator] Centered analytics prompt" title="[Dolphin Emulator] Centered analytics prompt" src="https://github.com/user-attachments/assets/a10d06d9-7438-4032-b96c-dfcb48826349" /> |
| <img width="1920" height="1080" alt="[Dolphin Emulator] Misplaced Settings dialog" title="[Dolphin Emulator] Misplaced Settings dialog" src="https://github.com/user-attachments/assets/f35b10ee-4f07-48d4-86f9-2537ad5ca7ca" /> | <img width="1920" height="1080" alt="[Dolphin Emulator] Centered Settings dialog" title="[Dolphin Emulator] Centered Settings dialog" src="https://github.com/user-attachments/assets/33e37237-77a4-44f6-a0e2-b709f65b672b" /> |
| <img width="1920" height="1080" alt="[Dolphin Emulator] Misplaced Cheats Manager dialog" title="[Dolphin Emulator] Misplaced Cheats Manager dialog" src="https://github.com/user-attachments/assets/1fbd3836-5639-4d5a-b57e-e2e21f21c9db" /> | <img width="1920" height="1080" alt="[Dolphin Emulator] Centered Cheats Manager dialog" title="[Dolphin Emulator] Centered Cheats Manager dialog" src="https://github.com/user-attachments/assets/3f2b1b50-de16-49b7-bac4-c444c6cab0bc" /> |
2025-09-07 21:28:05 +01:00

339 lines
12 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef _WIN32
#include <cstdio>
#include <string>
#include <vector>
#include <Windows.h>
#endif
#ifdef __linux__
#include <cstdlib>
#endif
#include <OptionParser.h>
#include <QAbstractEventDispatcher>
#include <QApplication>
#include <QObject>
#include <QPushButton>
#include <QWidget>
#include "Common/Config/Config.h"
#include "Common/MsgHandler.h"
#include "Common/ScopeGuard.h"
#include "Common/StringUtil.h"
#include "Core/Boot/Boot.h"
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "Core/DolphinAnalytics.h"
#include "Core/System.h"
#include "DolphinQt/Host.h"
#include "DolphinQt/MainWindow.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/QtUtils/RunOnObject.h"
#include "DolphinQt/QtUtils/SetWindowDecorations.h"
#include "DolphinQt/Resources.h"
#include "DolphinQt/Settings.h"
#include "DolphinQt/Translation.h"
#include "DolphinQt/Updater.h"
#include "UICommon/CommandLineParse.h"
#include "UICommon/UICommon.h"
static bool QtMsgAlertHandler(const char* caption, const char* text, bool yes_no,
Common::MsgType style)
{
const bool called_from_cpu_thread = Core::IsCPUThread();
const bool called_from_gpu_thread = Core::IsGPUThread();
std::optional<bool> r = RunOnObject(QApplication::instance(), [&] {
// If we were called from the CPU/GPU thread, set us as the CPU/GPU thread.
// This information is used in order to avoid deadlocks when calling e.g.
// Host::SetRenderFocus or Core::CPUThreadGuard. (Host::SetRenderFocus
// can get called automatically when a dialog steals the focus.)
Common::ScopeGuard cpu_scope_guard(&Core::UndeclareAsCPUThread);
Common::ScopeGuard gpu_scope_guard(&Core::UndeclareAsGPUThread);
if (!called_from_cpu_thread)
cpu_scope_guard.Dismiss();
if (!called_from_gpu_thread)
gpu_scope_guard.Dismiss();
if (called_from_cpu_thread)
Core::DeclareAsCPUThread();
if (called_from_gpu_thread)
Core::DeclareAsGPUThread();
ModalMessageBox message_box(QApplication::activeWindow(), Qt::ApplicationModal);
message_box.setWindowTitle(QString::fromUtf8(caption));
message_box.setText(QString::fromUtf8(text));
message_box.setStandardButtons(yes_no ? QMessageBox::Yes | QMessageBox::No : QMessageBox::Ok);
if (style == Common::MsgType::Warning)
message_box.addButton(QMessageBox::Ignore)->setText(QObject::tr("Ignore for this session"));
message_box.setIcon([&] {
switch (style)
{
case Common::MsgType::Information:
return QMessageBox::Information;
case Common::MsgType::Question:
return QMessageBox::Question;
case Common::MsgType::Warning:
return QMessageBox::Warning;
case Common::MsgType::Critical:
return QMessageBox::Critical;
}
// appease MSVC
return QMessageBox::NoIcon;
}());
const int button = message_box.exec();
if (button == QMessageBox::Yes)
return true;
if (button == QMessageBox::Ignore)
{
Config::SetCurrent(Config::MAIN_USE_PANIC_HANDLERS, false);
return true;
}
return false;
});
if (r.has_value())
return *r;
return false;
}
#ifdef _WIN32
#define main app_main
#endif
int main(int argc, char* argv[])
{
#ifdef _WIN32
const bool console_attached = AttachConsole(ATTACH_PARENT_PROCESS) != FALSE;
HANDLE stdout_handle = ::GetStdHandle(STD_OUTPUT_HANDLE);
if (console_attached && stdout_handle)
{
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
}
#endif
Core::DeclareAsHostThread();
#ifdef __APPLE__
// On macOS, a command line option matching the format "-psn_X_XXXXXX" is passed when
// the application is launched for the first time. This is to set the "ProcessSerialNumber",
// something used by the legacy Process Manager from Carbon. optparse will fail if it finds
// this as it isn't a valid Dolphin command line option, so pretend like it doesn't exist
// if found.
if (strncmp(argv[argc - 1], "-psn", 4) == 0)
{
argc--;
}
#endif
#ifdef __linux__
// Qt 6.3+ has a bug which causes mouse inputs to not be registered in our XInput2 code.
// If we define QT_XCB_NO_XI2, Qt's xcb platform plugin no longer initializes its XInput
// code, which makes mouse inputs work again.
// For more information: https://bugs.dolphin-emu.org/issues/12913
#if (QT_VERSION >= QT_VERSION_CHECK(6, 3, 0))
setenv("QT_XCB_NO_XI2", "1", true);
#endif
// Dolphin currently doesn't work on Wayland (Only the UI does, games do not launch.) This makes
// XCB the default and forces it on if the platform is specified to be wayland, to prevent this
// from happening.
// For more information: https://bugs.dolphin-emu.org/issues/11807
const char* current_qt_platform = getenv("QT_QPA_PLATFORM");
const bool replace_qt_platform = current_qt_platform != nullptr &&
Common::CaseInsensitiveContains(current_qt_platform, "wayland");
setenv("QT_QPA_PLATFORM", "xcb", replace_qt_platform);
#endif
QCoreApplication::setOrganizationName(QStringLiteral("Dolphin Emulator"));
QCoreApplication::setOrganizationDomain(QStringLiteral("dolphin-emu.org"));
QCoreApplication::setApplicationName(QStringLiteral("dolphin-emu"));
// QApplication will parse arguments and remove any it recognizes as targeting Qt
QApplication app(argc, argv);
auto parser = CommandLineParse::CreateParser(CommandLineParse::ParserOptions::IncludeGUIOptions);
const optparse::Values& options = CommandLineParse::ParseArguments(parser.get(), argc, argv);
const std::vector<std::string> args = parser->args();
#ifdef _WIN32
QtUtils::InstallWindowDecorationFilter(&app);
FreeConsole();
#endif
UICommon::SetUserDirectory(static_cast<const char*>(options.get("user")));
UICommon::CreateDirectories();
UICommon::Init();
Resources::Init();
Settings::Instance().SetBatchModeEnabled(options.is_set("batch"));
// Hook up alerts from core
Common::RegisterMsgAlertHandler(QtMsgAlertHandler);
// Hook up translations
Translation::Initialize();
// Whenever the event loop is about to go to sleep, dispatch the jobs
// queued in the Core first.
QObject::connect(QAbstractEventDispatcher::instance(), &QAbstractEventDispatcher::aboutToBlock,
&app, [] { Core::HostDispatchJobs(Core::System::GetInstance()); });
std::optional<std::string> save_state_path;
if (options.is_set("save_state"))
{
save_state_path = static_cast<const char*>(options.get("save_state"));
}
std::unique_ptr<BootParameters> boot;
bool game_specified = false;
if (options.is_set("exec"))
{
const std::list<std::string> paths_list = options.all("exec");
const std::vector<std::string> paths{std::make_move_iterator(std::begin(paths_list)),
std::make_move_iterator(std::end(paths_list))};
boot = BootParameters::GenerateFromFile(
paths, BootSessionData(save_state_path, DeleteSavestateAfterBoot::No));
game_specified = true;
}
else if (options.is_set("nand_title"))
{
const std::string hex_string = static_cast<const char*>(options.get("nand_title"));
if (hex_string.length() == 16)
{
const u64 title_id = std::stoull(hex_string, nullptr, 16);
boot = std::make_unique<BootParameters>(BootParameters::NANDTitle{title_id});
}
else
{
ModalMessageBox::critical(nullptr, QObject::tr("Error"), QObject::tr("Invalid title ID."));
}
game_specified = true;
}
else if (!args.empty())
{
boot = BootParameters::GenerateFromFile(
args.front(), BootSessionData(save_state_path, DeleteSavestateAfterBoot::No));
game_specified = true;
}
int retval;
if (save_state_path && !game_specified)
{
ModalMessageBox::critical(
nullptr, QObject::tr("Error"),
QObject::tr("A save state cannot be loaded without specifying a game to launch."));
retval = 1;
}
else if (Settings::Instance().IsBatchModeEnabled() && !game_specified)
{
ModalMessageBox::critical(
nullptr, QObject::tr("Error"),
QObject::tr("Batch mode cannot be used without specifying a game to launch."));
retval = 1;
}
else if (!boot && (Settings::Instance().IsBatchModeEnabled() || save_state_path))
{
// A game to launch was specified, but it was invalid.
// An error has already been shown by code above, so exit without showing another error.
retval = 1;
}
else
{
DolphinAnalytics::Instance().ReportDolphinStart("qt");
Settings::Instance().InitDefaultPalette();
Settings::Instance().ApplyStyle();
MainWindow win{Core::System::GetInstance(), std::move(boot),
static_cast<const char*>(options.get("movie"))};
#if defined(USE_ANALYTICS) && USE_ANALYTICS
if (!Config::Get(Config::MAIN_ANALYTICS_PERMISSION_ASKED))
{
// To ensure that the analytics prompt appears aligned with the center of the main window,
// the dialog is only shown after the application is ready, as only then it is guaranteed that
// the main window has been placed in its final position.
auto* const connection_context = new QObject(&win);
QObject::connect(
qApp, &QGuiApplication::applicationStateChanged, connection_context,
[connection_context, &win](const Qt::ApplicationState state) {
if (state != Qt::ApplicationState::ApplicationActive)
return;
// Severe the connection after the first run.
delete connection_context;
ModalMessageBox analytics_prompt(&win);
analytics_prompt.setIcon(QMessageBox::Question);
analytics_prompt.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
analytics_prompt.setWindowTitle(QObject::tr("Allow Usage Statistics Reporting"));
analytics_prompt.setText(QObject::tr(
"Do you authorize Dolphin to report information to Dolphin's developers?"));
analytics_prompt.setInformativeText(
QObject::tr("If authorized, Dolphin can collect data on its performance, "
"feature usage, and configuration, as well as data on your system's "
"hardware and operating system.\n\n"
"No private data is ever collected. This data helps us understand "
"how people and emulated games use Dolphin and prioritize our "
"efforts. It also helps us identify rare configurations that are "
"causing bugs, performance and stability issues.\n"
"This authorization can be revoked at any time through Dolphin's "
"settings."));
const int answer = analytics_prompt.exec();
Config::SetBase(Config::MAIN_ANALYTICS_PERMISSION_ASKED, true);
Settings::Instance().SetAnalyticsEnabled(answer == QMessageBox::Yes);
DolphinAnalytics::Instance().ReloadConfig();
});
}
#endif
if (!Settings::Instance().IsBatchModeEnabled())
{
auto* updater = new Updater(&win, Config::Get(Config::MAIN_AUTOUPDATE_UPDATE_TRACK),
Config::Get(Config::MAIN_AUTOUPDATE_HASH_OVERRIDE));
updater->start();
}
retval = app.exec();
}
Core::Shutdown(Core::System::GetInstance());
UICommon::Shutdown();
Host::GetInstance()->deleteLater();
return retval;
}
#ifdef _WIN32
int WINAPI wWinMain(_In_ HINSTANCE, _In_opt_ HINSTANCE, _In_ LPWSTR, _In_ int)
{
std::vector<std::string> args = Common::CommandLineToUtf8Argv(GetCommandLineW());
const int argc = static_cast<int>(args.size());
std::vector<char*> argv(args.size());
for (size_t i = 0; i < args.size(); ++i)
argv[i] = args[i].data();
return main(argc, argv.data());
}
#undef main
#endif