dolphin/Source/Core/VideoCommon/Assets/ShaderAsset.cpp

528 lines
17 KiB
C++

// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/Assets/ShaderAsset.h"
#include <algorithm>
#include <utility>
#include "Common/JsonUtil.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Common/VariantUtil.h"
#include "VideoCommon/Assets/CustomAssetLibrary.h"
#include "VideoCommon/ShaderGenCommon.h"
namespace VideoCommon
{
template <typename ElementType, std::size_t ElementCount, typename PropertyType>
bool ParseNumeric(const CustomAssetLibrary::AssetID& asset_id, const picojson::value& json_value,
std::string_view code_name, PropertyType* value)
{
static_assert(ElementCount <= 4, "Numeric data expected to be four elements or less");
if constexpr (ElementCount == 1)
{
if (!json_value.is<double>())
{
ERROR_LOG_FMT(VIDEO,
"Asset id '{}' shader has attribute '{}' where "
"a double was expected but not provided.",
asset_id, code_name);
return false;
}
*value = static_cast<ElementType>(json_value.get<double>());
}
else
{
if (!json_value.is<picojson::array>())
{
ERROR_LOG_FMT(VIDEO,
"Asset id '{}' shader has attribute '{}' where "
"an array was expected but not provided.",
asset_id, code_name);
return false;
}
const auto json_data = json_value.get<picojson::array>();
if (json_data.size() != ElementCount)
{
ERROR_LOG_FMT(VIDEO,
"Asset id '{}' shader has attribute '{}' with incorrect number "
"of elements, expected {}",
asset_id, code_name, ElementCount);
return false;
}
if (!std::ranges::all_of(json_data, &picojson::value::is<double>))
{
ERROR_LOG_FMT(VIDEO,
"Asset id '{}' shader has attribute '{}' where "
"all elements are not of type double.",
asset_id, code_name);
return false;
}
std::array<ElementType, ElementCount> data;
for (std::size_t i = 0; i < ElementCount; i++)
{
data[i] = static_cast<ElementType>(json_data[i].get<double>());
}
*value = std::move(data);
}
return true;
}
static bool ParseShaderValue(const CustomAssetLibrary::AssetID& asset_id,
const picojson::value& json_value, std::string_view code_name,
std::string_view type, ShaderProperty::Value* value)
{
if (type == "int")
{
return ParseNumeric<s32, 1>(asset_id, json_value, code_name, value);
}
else if (type == "int2")
{
return ParseNumeric<s32, 2>(asset_id, json_value, code_name, value);
}
else if (type == "int3")
{
return ParseNumeric<s32, 3>(asset_id, json_value, code_name, value);
}
else if (type == "int4")
{
return ParseNumeric<s32, 4>(asset_id, json_value, code_name, value);
}
else if (type == "float")
{
return ParseNumeric<float, 1>(asset_id, json_value, code_name, value);
}
else if (type == "float2")
{
return ParseNumeric<float, 2>(asset_id, json_value, code_name, value);
}
else if (type == "float3")
{
return ParseNumeric<float, 3>(asset_id, json_value, code_name, value);
}
else if (type == "float4")
{
return ParseNumeric<float, 4>(asset_id, json_value, code_name, value);
}
else if (type == "rgb")
{
ShaderProperty::RGB rgb;
if (!ParseNumeric<float, 3>(asset_id, json_value, code_name, &rgb.value))
return false;
*value = std::move(rgb);
return true;
}
else if (type == "rgba")
{
ShaderProperty::RGBA rgba;
if (!ParseNumeric<float, 4>(asset_id, json_value, code_name, &rgba.value))
return false;
*value = std::move(rgba);
return true;
}
else if (type == "bool")
{
if (json_value.is<bool>())
{
*value = json_value.get<bool>();
return true;
}
}
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse the json, value is not valid for type '{}'",
asset_id, type);
return false;
}
static bool
ParseShaderProperties(const VideoCommon::CustomAssetLibrary::AssetID& asset_id,
const picojson::array& properties_data,
std::map<std::string, VideoCommon::ShaderProperty>* shader_properties)
{
if (!shader_properties) [[unlikely]]
return false;
for (const auto& property_data : properties_data)
{
VideoCommon::ShaderProperty property;
if (!property_data.is<picojson::object>())
{
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, property is not the right json type",
asset_id);
return false;
}
const auto& property_data_obj = property_data.get<picojson::object>();
const auto type_iter = property_data_obj.find("type");
if (type_iter == property_data_obj.end())
{
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, property entry 'type' not found",
asset_id);
return false;
}
if (!type_iter->second.is<std::string>())
{
ERROR_LOG_FMT(VIDEO,
"Asset '{}' failed to parse json, property entry 'type' is not "
"the right json type",
asset_id);
return false;
}
std::string type = type_iter->second.to_str();
Common::ToLower(&type);
const auto description_iter = property_data_obj.find("description");
if (description_iter == property_data_obj.end())
{
ERROR_LOG_FMT(VIDEO,
"Asset '{}' failed to parse json, property entry 'description' not found",
asset_id);
return false;
}
if (!description_iter->second.is<std::string>())
{
ERROR_LOG_FMT(VIDEO,
"Asset '{}' failed to parse json, property entry 'description' is not "
"the right json type",
asset_id);
return false;
}
property.description = description_iter->second.to_str();
const auto code_name_iter = property_data_obj.find("code_name");
if (code_name_iter == property_data_obj.end())
{
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, property entry 'code_name' not found",
asset_id);
return false;
}
if (!code_name_iter->second.is<std::string>())
{
ERROR_LOG_FMT(VIDEO,
"Asset '{}' failed to parse json, property entry 'code_name' is not "
"the right json type",
asset_id);
return false;
}
std::string code_name = code_name_iter->second.to_str();
const auto default_iter = property_data_obj.find("default");
if (default_iter != property_data_obj.end())
{
if (!ParseShaderValue(asset_id, default_iter->second, code_name, type,
&property.default_value))
{
return false;
}
}
else
{
property.default_value = ShaderProperty::GetDefaultValueFromTypeName(type);
}
shader_properties->try_emplace(std::move(code_name), std::move(property));
}
return true;
}
bool RasterSurfaceShaderData::FromJson(const VideoCommon::CustomAssetLibrary::AssetID& asset_id,
const picojson::object& json, RasterSurfaceShaderData* data)
{
const auto parse_properties = [&](const char* name, std::string_view source,
std::map<std::string, ShaderProperty>* properties) -> bool {
const auto properties_iter = json.find(name);
if (properties_iter == json.end())
{
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, '{}' not found", asset_id, name);
return false;
}
if (!properties_iter->second.is<picojson::array>())
{
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, '{}' is not the right json type",
asset_id, name);
return false;
}
const auto& properties_array = properties_iter->second.get<picojson::array>();
if (!ParseShaderProperties(asset_id, properties_array, properties))
return false;
for (const auto& [code_name, property] : *properties)
{
if (source.find(code_name) == std::string::npos)
{
ERROR_LOG_FMT(
VIDEO,
"Asset '{}' failed to parse json, the code name '{}' defined in the metadata was not "
"found in the source for '{}'",
asset_id, code_name, name);
return false;
}
}
return true;
};
const auto parse_samplers =
[&](const char* name,
std::vector<VideoCommon::RasterSurfaceShaderData::SamplerData>* samplers) -> bool {
const auto samplers_iter = json.find(name);
if (samplers_iter == json.end())
{
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, '{}' not found", asset_id, name);
return false;
}
if (!samplers_iter->second.is<picojson::array>())
{
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, '{}' is not the right json type",
asset_id, name);
return false;
}
const auto& samplers_array = samplers_iter->second.get<picojson::array>();
if (!std::ranges::all_of(samplers_array, [](const picojson::value& json_data) {
return json_data.is<picojson::object>();
}))
{
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, '{}' must contain objects", asset_id,
name);
return false;
}
for (const auto& sampler_json : samplers_array)
{
auto& sampler_json_obj = sampler_json.get<picojson::object>();
SamplerData sampler;
if (const auto sampler_name = ReadStringFromJson(sampler_json_obj, "name"))
{
sampler.name = *sampler_name;
}
else
{
ERROR_LOG_FMT(VIDEO,
"Asset '{}' failed to parse sampler json, 'name' not found or wrong type",
asset_id);
return false;
}
if (const auto sampler_type =
ReadNumericFromJson<AbstractTextureType>(sampler_json_obj, "type"))
{
sampler.type = *sampler_type;
}
else
{
ERROR_LOG_FMT(VIDEO,
"Asset '{}' failed to parse sampler json, 'type' not found or wrong type",
asset_id);
return false;
}
samplers->push_back(std::move(sampler));
}
return true;
};
if (!parse_properties("properties", data->pixel_source, &data->uniform_properties))
return false;
if (!parse_samplers("samplers", &data->samplers))
return false;
return true;
}
void RasterSurfaceShaderData::ToJson(picojson::object& obj, const RasterSurfaceShaderData& data)
{
const auto add_property = [](picojson::array* json_properties, const std::string& name,
const ShaderProperty& property) {
picojson::object json_property;
json_property.emplace("code_name", name);
json_property.emplace("description", property.description);
std::visit(overloaded{[&](s32 default_value) {
json_property.emplace("type", "int");
json_property.emplace("default", static_cast<double>(default_value));
},
[&](const std::array<s32, 2>& default_value) {
json_property.emplace("type", "int2");
json_property.emplace("default", ToJsonArray(default_value));
},
[&](const std::array<s32, 3>& default_value) {
json_property.emplace("type", "int3");
json_property.emplace("default", ToJsonArray(default_value));
},
[&](const std::array<s32, 4>& default_value) {
json_property.emplace("type", "int4");
json_property.emplace("default", ToJsonArray(default_value));
},
[&](float default_value) {
json_property.emplace("type", "float");
json_property.emplace("default", static_cast<double>(default_value));
},
[&](const std::array<float, 2>& default_value) {
json_property.emplace("type", "float2");
json_property.emplace("default", ToJsonArray(default_value));
},
[&](const std::array<float, 3>& default_value) {
json_property.emplace("type", "float3");
json_property.emplace("default", ToJsonArray(default_value));
},
[&](const std::array<float, 4>& default_value) {
json_property.emplace("type", "float4");
json_property.emplace("default", ToJsonArray(default_value));
},
[&](const ShaderProperty::RGB& default_value) {
json_property.emplace("type", "rgb");
json_property.emplace("default", ToJsonArray(default_value.value));
},
[&](const ShaderProperty::RGBA& default_value) {
json_property.emplace("type", "rgba");
json_property.emplace("default", ToJsonArray(default_value.value));
},
[&](bool default_value) {
json_property.emplace("type", "bool");
json_property.emplace("default", default_value);
}},
property.default_value);
json_properties->emplace_back(std::move(json_property));
};
const auto add_sampler = [](picojson::array* json_samplers, const SamplerData& sampler) {
picojson::object json_sampler;
json_sampler.emplace("name", sampler.name);
json_sampler.emplace("type", static_cast<double>(sampler.type));
json_samplers->emplace_back(std::move(json_sampler));
};
picojson::array json_properties;
for (const auto& [name, property] : data.uniform_properties)
{
add_property(&json_properties, name, property);
}
obj.emplace("properties", std::move(json_properties));
picojson::array json_samplers;
for (const auto& sampler : data.samplers)
{
add_sampler(&json_samplers, sampler);
}
obj.emplace("samplers", json_samplers);
}
std::span<const std::string_view> ShaderProperty::GetValueTypeNames()
{
static constexpr std::array<std::string_view, 11> values = {
"int", "int2", "int3", "int4", "float", "float2", "float3", "float4", "rgb", "rgba", "bool"};
return values;
}
ShaderProperty::Value ShaderProperty::GetDefaultValueFromTypeName(std::string_view name)
{
if (name == "int")
{
return 0;
}
else if (name == "int2")
{
return std::array<s32, 2>{};
}
else if (name == "int3")
{
return std::array<s32, 3>{};
}
else if (name == "int4")
{
return std::array<s32, 4>{};
}
else if (name == "float")
{
return 0.0f;
}
else if (name == "float2")
{
return std::array<float, 2>{};
}
else if (name == "float3")
{
return std::array<float, 3>{};
}
else if (name == "float4")
{
return std::array<float, 4>{};
}
else if (name == "rgb")
{
return RGB{};
}
else if (name == "rgba")
{
return RGBA{};
}
else if (name == "bool")
{
return false;
}
return Value{};
}
void ShaderProperty::WriteAsShaderCode(ShaderCode& shader_source, std::string_view name,
const ShaderProperty& property)
{
const auto write_shader = [&](std::string_view type, u32 element_count) {
if (element_count == 1)
{
shader_source.Write("{} {};\n", type, name);
}
else
{
shader_source.Write("{}{} {};\n", type, element_count, name);
}
for (std::size_t i = element_count; i < 4; i++)
{
shader_source.Write("{} {}_padding_{};\n", type, name, i + 1);
}
};
std::visit(overloaded{[&](s32) { write_shader("int", 1); },
[&](const std::array<s32, 2>&) { write_shader("int", 2); },
[&](const std::array<s32, 3>&) { write_shader("int", 3); },
[&](const std::array<s32, 4>&) { write_shader("int", 4); },
[&](float) { write_shader("float", 1); },
[&](const std::array<float, 2>&) { write_shader("float", 2); },
[&](const std::array<float, 3>&) { write_shader("float", 3); },
[&](const std::array<float, 4>&) { write_shader("float", 4); },
[&](const ShaderProperty::RGB&) { write_shader("float", 3); },
[&](const ShaderProperty::RGBA&) { write_shader("float", 4); },
[&](bool) { write_shader("bool", 1); }},
property.default_value);
}
CustomAssetLibrary::LoadInfo
RasterSurfaceShaderAsset::LoadImpl(const CustomAssetLibrary::AssetID& asset_id)
{
auto potential_data = std::make_shared<RasterSurfaceShaderData>();
const auto loaded_info =
m_owning_library->LoadRasterSurfaceShader(asset_id, potential_data.get());
if (loaded_info.bytes_loaded == 0)
return {};
{
std::lock_guard lk(m_data_lock);
m_loaded = true;
m_data = std::move(potential_data);
}
return loaded_info;
}
} // namespace VideoCommon