dolphin/Source/Core/VideoCommon/DriverDetails.cpp
degasus d3fd0eddbb OSX: don't avoid unsync mapping on nvida gpus just because the windows driver doesn't like it
OSX has their own driver, so performance issues aren't shared with the nvidia driver (unlike the closed source linux and windows nvidia driver). So now they'll also use the MapAndSync backend like all other osx drivers.

fixes issue 6596

I've also cleaned up the if/else block selecting the best backend a bit.
2014-01-26 11:00:29 +01:00

115 lines
3.9 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <map>
#include "LogManager.h"
#include "DriverDetails.h"
namespace DriverDetails
{
struct BugInfo
{
u32 m_os; // Which OS has the issue
Vendor m_vendor; // Which vendor has the error
Driver m_driver; // Which driver has the error
s32 m_family; // Which family of hardware has the issue
Bug m_bug; // Which bug it is
double m_versionstart; // When it started
double m_versionend; // When it ended
bool m_hasbug; // Does it have it?
};
// Local members
#ifdef _WIN32
const u32 m_os = OS_ALL | OS_WINDOWS;
#elif ANDROID
const u32 m_os = OS_ALL | OS_ANDROID;
#elif __APPLE__
const u32 m_os = OS_ALL | OS_OSX;
#elif __linux__
const u32 m_os = OS_ALL | OS_LINUX;
#endif
Vendor m_vendor = VENDOR_UNKNOWN;
Driver m_driver = DRIVER_UNKNOWN;
s32 m_family = 0.0;
double m_version = 0.0;
// This is a list of all known bugs for each vendor
// We use this to check if the device and driver has a issue
BugInfo m_known_bugs[] = {
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_NODYNUBOACCESS, 14.0, -1.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENCENTROID, 14.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENINFOLOG, -1.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_ANNIHILATEDUBOS, 41.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENSWAP, -1.0, 46.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENTEXTURESIZE, -1.0, -1.0, true},
{OS_ALL, VENDOR_ARM, DRIVER_ARM_T6XX, -1, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
{OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, -1, BUG_BROKENUBO, 900, 916, true},
{OS_ALL, VENDOR_MESA, DRIVER_R600, -1, BUG_BROKENUBO, 900, 913, true},
{OS_ALL, VENDOR_MESA, DRIVER_I965, -1, BUG_BROKENUBO, 900, 920, true},
{OS_LINUX, VENDOR_ATI, DRIVER_ATI, -1, BUG_BROKENPINNEDMEMORY, -1.0, -1.0, true},
{OS_WINDOWS,VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENBUFFERSTORAGE, -1.0, 33220.0, true},
{OS_LINUX, VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENBUFFERSTORAGE, -1.0, 33138.0, true},
{OS_OSX, VENDOR_INTEL, DRIVER_INTEL, 3000, BUG_PRIMITIVERESTART, -1.0, -1.0, true},
{OS_WINDOWS,VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENUNSYNCMAPPING, -1.0, -1.0, true},
{OS_LINUX, VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENUNSYNCMAPPING, -1.0, -1.0, true},
};
std::map<Bug, BugInfo> m_bugs;
void Init(Vendor vendor, Driver driver, const double version, const s32 family)
{
m_vendor = vendor;
m_driver = driver;
m_version = version;
m_family = family;
if (driver == DRIVER_UNKNOWN)
switch(vendor)
{
case VENDOR_NVIDIA:
case VENDOR_TEGRA:
m_driver = DRIVER_NVIDIA;
break;
case VENDOR_ATI:
m_driver = DRIVER_ATI;
break;
case VENDOR_INTEL:
m_driver = DRIVER_INTEL;
break;
case VENDOR_IMGTEC:
m_driver = DRIVER_IMGTEC;
break;
case VENDOR_VIVANTE:
m_driver = DRIVER_VIVANTE;
break;
default:
break;
}
for(auto& bug : m_known_bugs)
{
if(
( bug.m_os & m_os ) &&
( bug.m_vendor == m_vendor || bug.m_vendor == VENDOR_ALL ) &&
( bug.m_driver == m_driver || bug.m_driver == DRIVER_ALL ) &&
( bug.m_family == m_family || bug.m_family == -1) &&
( bug.m_versionstart <= m_version || bug.m_versionstart == -1 ) &&
( bug.m_versionend > m_version || bug.m_versionend == -1 )
)
m_bugs.insert(std::make_pair(bug.m_bug, bug));
}
}
bool HasBug(Bug bug)
{
auto it = m_bugs.find(bug);
if (it == m_bugs.end())
return false;
return it->second.m_hasbug;
}
}