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D3DBase.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DBase.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DBlob.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DBlob.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DShader.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DShader.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DTexture.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DTexture.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DUtil.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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D3DUtil.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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FramebufferManager.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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FramebufferManager.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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GfxState.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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GfxState.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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Globals.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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LineGeometryShader.cpp
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Merge 'master' into shader-uids-awesome.
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2013-04-25 14:05:54 +02:00 |
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LineGeometryShader.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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main.cpp
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Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2.
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2013-05-01 23:51:43 +10:00 |
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main.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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NativeVertexFormat.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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PerfQuery.cpp
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Fix some typos and correct some capitalizations in the log messages.
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2013-03-31 19:13:30 -04:00 |
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PerfQuery.h
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D3D11: Port perf queries code to the PerfQueryBase interface.
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2013-03-01 19:30:37 +01:00 |
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PixelShaderCache.cpp
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Merge 'master' into shader-uids-awesome.
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2013-06-17 12:05:47 +02:00 |
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PixelShaderCache.h
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Polish shader uid checking.
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2013-04-29 21:00:39 +02:00 |
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PointGeometryShader.cpp
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Merge 'master' into shader-uids-awesome.
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2013-04-25 14:05:54 +02:00 |
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PointGeometryShader.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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PSTextureEncoder.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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PSTextureEncoder.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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Render.cpp
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Fix a char buffer destination size in Render.cpp for VideoDX11.
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2013-06-18 10:45:57 -04:00 |
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Render.h
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D3D11: Port perf queries code to the PerfQueryBase interface.
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2013-03-01 19:30:37 +01:00 |
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stdafx.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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stdafx.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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Television.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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Television.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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TextureCache.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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TextureCache.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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TextureEncoder.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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VertexManager.cpp
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Merge 'master' into shader-uids-awesome.
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2013-06-17 12:05:47 +02:00 |
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VertexManager.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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VertexShaderCache.cpp
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Merge 'master' into shader-uids-awesome.
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2013-06-17 12:05:47 +02:00 |
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VertexShaderCache.h
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Polish shader uid checking.
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2013-04-29 21:00:39 +02:00 |
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VideoBackend.h
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Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2.
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2013-05-01 23:51:43 +10:00 |
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XFBEncoder.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
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XFBEncoder.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |