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The internal static member will always have a valid lifetime. Makes this consistent with other instance based objects in our code. |
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.. | ||
AncastTypes.h | ||
Boot.cpp | ||
Boot.h | ||
Boot_BS2Emu.cpp | ||
Boot_WiiWAD.cpp | ||
DolReader.cpp | ||
DolReader.h | ||
ElfReader.cpp | ||
ElfReader.h | ||
ElfTypes.h |