dolphin/Source/Android/app
JosJuice d9c78d54da Android: Use square stick calibration
Fixes https://bugs.dolphin-emu.org/issues/11911 and makes the range of
values when using touch controls correct. Also affects the range of
values for physical controllers in a way that may or may not be
desirable, depending on the controller model. (If there are
undesirable effects, they would be that the range of inputs is too
small, especially diagonally.) Such is our messy Android input system.
Should be an improvement on the whole for physical controllers, though.
2019-11-28 18:50:05 +01:00
..
src/main Android: Use square stick calibration 2019-11-28 18:50:05 +01:00
.gitignore Android: Update the gradle file to use android studio 2.2 cmake. 2016-10-05 23:44:10 +02:00
build.gradle GameDetailsDialog: Convert layout to ConstraintLayout 2019-11-23 17:48:43 +01:00
proguard-rules.pro Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00