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The read thread could call Reset, which in turn tried to join the read thread, leading to a SIGABRT. This manifested as Dolphin consistently crashing when disconnecting a GC adapter and having a chance of crashing a few seconds after connecting a GC adapter. |
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.. | ||
ControllerEmu | ||
ControllerInterface | ||
ControlReference | ||
DynamicInputTextures | ||
CMakeLists.txt | ||
DynamicInputTextureManager.cpp | ||
DynamicInputTextureManager.h | ||
GCAdapter.cpp | ||
GCAdapter.h | ||
GCPadStatus.h | ||
ImageOperations.cpp | ||
ImageOperations.h | ||
InputConfig.cpp | ||
InputConfig.h | ||
InputProfile.cpp | ||
InputProfile.h | ||
KeyboardStatus.h |