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We can't use RendererHasFocus for this purpose because of some issues with exclusive fullscreen, and the new RendererHasFocus implementation didn't work for non-Render to Main Window cases, since the renderer window wasn't managed by wx. |
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|---|---|---|
| .. | ||
| Android | ||
| DInput | ||
| ForceFeedback | ||
| OSX | ||
| SDL | ||
| XInput | ||
| Xlib | ||
| ControllerInterface.cpp | ||
| ControllerInterface.h | ||
| Device.cpp | ||
| Device.h | ||
| ExpressionParser.cpp | ||
| ExpressionParser.h | ||