dolphin/Source/Core/Common/Src
2012-12-25 19:08:24 -06:00
..
Crypto
ABI.cpp
ABI.h
Atomic.h
Atomic_GCC.h
Atomic_Win32.h
BreakPoints.cpp Linux build fix 2012-03-18 23:37:38 +11:00
BreakPoints.h
CDUtils.cpp Badaboom. Add in Memory include to CDUtils.cpp 2012-10-30 02:45:42 +00:00
CDUtils.h
ChunkFile.h Fix compilation errors with g++4.7 2012-05-26 08:09:50 +02:00
ColorUtil.cpp revert changes to banner background color 2012-12-16 15:29:25 -08:00
ColorUtil.h
Common.h Rename the interface files and hopefully fix OSX building. 2012-12-25 19:08:24 -06:00
CommonFuncs.h Fix compilation with g++ 4.7 and some warnings. Fixes issue 5347. 2012-04-07 15:45:32 -05:00
CommonPaths.h Adds the Wii Korean settings file. It was handled in the wii-network branch in rev c42a6f156e. Master handles the settings files differently. Until wii-network merges in to master, this closes issue 5642. 2012-12-14 11:37:26 -06:00
CommonTypes.h
ConsoleListener.cpp Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
ConsoleListener.h Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
CPUDetect.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
CPUDetect.h
DebugInterface.h
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp If the HOME environment variable isn't set, fall back on to PWD. Closes 5584. 2012-12-14 11:47:12 -06:00
FileUtil.h Added a button to dump the FakeVMEM from the memory debugger if the game uses it 2012-06-19 13:51:29 +02:00
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp
IniFile.h
LinearDiskCache.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
Log.h Use do { ... } while (0) for the *_LOG macros 2012-08-20 13:12:49 +02:00
LogManager.cpp
LogManager.h
MathUtil.cpp
MathUtil.h force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...) 2012-04-23 00:50:44 -07:00
MemArena.cpp This changes a mmap in MemArena so you don't need 786MB of memory free to actually allocate the 1GB memory space in Linux 32bit. I was also running in to this issue in my development. Kudos to plbl4ster to actually taking the time to research this. Closes issue 5625. 2012-09-23 10:08:13 -05:00
MemArena.h fixes issue 5507 2012-07-11 20:54:50 -07:00
MemoryUtil.cpp fix Common lib re-linking all the time 2012-03-18 05:47:55 -07:00
MemoryUtil.h
Misc.cpp
MsgHandler.cpp
MsgHandler.h
NandPaths.cpp
NandPaths.h
SDCardUtil.cpp
SDCardUtil.h
stdafx.cpp
stdafx.h
StdConditionVariable.h
StdMutex.h
StdThread.h Merge branch 'misc-speedups' 2012-05-26 12:35:08 +10:00
StringUtil.cpp
StringUtil.h
SymbolDB.cpp
SymbolDB.h
SysConf.cpp
SysConf.h
Thread.cpp what is this even... 2012-11-26 02:11:52 -05:00
Thread.h
Thunk.cpp
Thunk.h
Timer.cpp Remove more unused code. 2012-11-26 03:48:04 -05:00
Timer.h Remove more unused code. 2012-11-26 03:48:04 -05:00
Version.cpp
VideoBackendBase.cpp Initial push of GLES and GLUtil file breakup. 2012-12-17 14:54:20 -06:00
VideoBackendBase.h made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too. 2012-05-26 13:09:38 +10:00
x64Analyzer.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
x64Analyzer.h
x64Emitter.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
x64Emitter.h