dolphin/Source/Core/VideoCommon
David Korth c2dd2e8a2e Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
This removes std::iostream from the inheritance chain, which reduces
overhead slightly.
2019-12-29 23:45:02 -05:00
..
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractPipeline.h
AbstractShader.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp
AbstractTexture.h
AsyncRequests.cpp
AsyncRequests.h
AsyncShaderCompiler.cpp
AsyncShaderCompiler.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
BPStructs.h VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
CMakeLists.txt
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h Reformat all the things! 2018-04-12 21:28:39 +02:00
FramebufferManager.cpp
FramebufferManager.h
FramebufferShaderGen.cpp
FramebufferShaderGen.h
FrameDump.cpp
FrameDump.h
GeometryShaderGen.cpp
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h
HiresTextures.cpp
HiresTextures.h
HiresTextures_DDSLoader.cpp
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
NetPlayChatUI.cpp
NetPlayChatUI.h
NetPlayGolfUI.cpp
NetPlayGolfUI.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h PixelEngine: Move enum constants into the PixelEngine namespace 2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp Use std::istringstream or std::ostringstream instead of std::stringstream where possible. 2019-12-29 23:45:02 -05:00
PostProcessing.h
RenderBase.cpp
RenderBase.h
RenderState.cpp
RenderState.h
SamplerCommon.h
sfont.inc
ShaderCache.cpp
ShaderCache.h TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
ShaderGenCommon.cpp
ShaderGenCommon.h
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
TextureCacheBase.h
TextureConfig.cpp
TextureConfig.h
TextureConversionShader.cpp Use std::istringstream or std::ostringstream instead of std::stringstream where possible. 2019-12-29 23:45:02 -05:00
TextureConversionShader.h
TextureConverterShaderGen.cpp
TextureConverterShaderGen.h
TextureDecoder.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
UberShaderPixel.h
UberShaderVertex.cpp
UberShaderVertex.h
VertexLoader.cpp
VertexLoader.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoaderARM64.cpp
VertexLoaderARM64.h
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp
VertexLoaderX64.h
VertexManagerBase.cpp Use std::istringstream or std::ostringstream instead of std::stringstream where possible. 2019-12-29 23:45:02 -05:00
VertexManagerBase.h
VertexShaderGen.cpp VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
VideoCommon.h
VideoCommon.vcxproj
VideoCommon.vcxproj.filters
VideoConfig.cpp
VideoConfig.h
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00