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Create ARCodeWidget and GeckoCodeWidget once on startup rather than every time a game is launched or shutdown. In addition to losing focus on the tab (since the previous widget and tab no longer existed), the behavior prior to this commit could cause a crash if the user initiated a game shutdown and then opened a code edit window since the AR/GeckoCodeWidget would get deleted in the meantime. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |