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			151 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include "DolphinQt/NetPlay/ChunkedProgressDialog.h"
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| 
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| #include <algorithm>
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| #include <cmath>
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| #include <functional>
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| 
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| #include <QDialogButtonBox>
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| #include <QGroupBox>
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| #include <QLabel>
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| #include <QProgressBar>
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| #include <QPushButton>
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| #include <QVBoxLayout>
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| 
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| #include "Common/StringUtil.h"
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| 
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| #include "Core/NetPlayClient.h"
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| #include "Core/NetPlayServer.h"
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| 
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| #include "DolphinQt/Settings.h"
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| 
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| static QString GetPlayerNameFromPID(int pid)
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| {
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|   QString player_name = QObject::tr("Invalid Player ID");
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|   auto client = Settings::Instance().GetNetPlayClient();
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|   if (!client)
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|     return player_name;
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| 
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|   for (const auto* player : client->GetPlayers())
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|   {
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|     if (player->pid == pid)
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|     {
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|       player_name = QString::fromStdString(player->name);
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|       break;
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|     }
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|   }
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|   return player_name;
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| }
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| 
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| ChunkedProgressDialog::ChunkedProgressDialog(QWidget* parent) : QDialog(parent)
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| {
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|   CreateWidgets();
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|   ConnectWidgets();
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|   setWindowTitle(tr("Data Transfer"));
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|   setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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| }
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| 
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| void ChunkedProgressDialog::CreateWidgets()
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| {
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|   m_main_layout = new QVBoxLayout;
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|   m_progress_box = new QGroupBox;
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|   m_progress_layout = new QVBoxLayout;
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|   m_button_box = new QDialogButtonBox(QDialogButtonBox::NoButton);
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| 
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|   m_progress_box->setLayout(m_progress_layout);
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| 
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|   m_main_layout->addWidget(m_progress_box);
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|   m_main_layout->addWidget(m_button_box);
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|   setLayout(m_main_layout);
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| }
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| 
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| void ChunkedProgressDialog::ConnectWidgets()
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| {
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|   connect(m_button_box, &QDialogButtonBox::rejected, this, &ChunkedProgressDialog::reject);
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| }
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| 
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| void ChunkedProgressDialog::show(const QString& title, const u64 data_size,
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|                                  const std::vector<int>& players)
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| {
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|   m_progress_box->setTitle(title);
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|   m_data_size = data_size;
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| 
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|   for (auto& pair : m_progress_bars)
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|   {
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|     m_progress_layout->removeWidget(pair.second);
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|     pair.second->deleteLater();
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|   }
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| 
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|   for (auto& pair : m_status_labels)
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|   {
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|     m_progress_layout->removeWidget(pair.second);
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|     pair.second->deleteLater();
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|   }
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| 
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|   m_progress_bars.clear();
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|   m_status_labels.clear();
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| 
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|   auto client = Settings::Instance().GetNetPlayClient();
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|   if (!client)
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|     return;
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| 
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|   if (Settings::Instance().GetNetPlayServer())
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|   {
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|     m_button_box->setStandardButtons(QDialogButtonBox::Cancel);
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|     QPushButton* cancel_button = m_button_box->button(QDialogButtonBox::Cancel);
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|     cancel_button->setAutoDefault(false);
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|     cancel_button->setDefault(false);
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|   }
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|   else
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|   {
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|     m_button_box->setStandardButtons(QDialogButtonBox::Close);
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|     QPushButton* close_button = m_button_box->button(QDialogButtonBox::Close);
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|     close_button->setAutoDefault(false);
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|     close_button->setDefault(false);
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|   }
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| 
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|   for (const auto* player : client->GetPlayers())
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|   {
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|     if (std::find(players.begin(), players.end(), player->pid) == players.end())
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|       continue;
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| 
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|     m_progress_bars[player->pid] = new QProgressBar;
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|     m_status_labels[player->pid] = new QLabel;
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| 
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|     m_progress_layout->addWidget(m_progress_bars[player->pid]);
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|     m_progress_layout->addWidget(m_status_labels[player->pid]);
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|   }
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| 
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|   QDialog::show();
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| }
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| 
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| void ChunkedProgressDialog::SetProgress(const int pid, const u64 progress)
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| {
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|   QString player_name = GetPlayerNameFromPID(pid);
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| 
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|   if (!m_status_labels.count(pid))
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|     return;
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| 
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|   const float acquired = progress / 1024.0f / 1024.0f;
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|   const float total = m_data_size / 1024.0f / 1024.0f;
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|   const int prog = std::lround((static_cast<float>(progress) / m_data_size) * 100.0f);
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| 
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|   m_status_labels[pid]->setText(tr("%1[%2]: %3/%4 MiB")
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|                                     .arg(player_name, QString::number(pid),
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|                                          QString::fromStdString(StringFromFormat("%.2f", acquired)),
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|                                          QString::fromStdString(StringFromFormat("%.2f", total))));
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|   m_progress_bars[pid]->setValue(prog);
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| }
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| 
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| void ChunkedProgressDialog::reject()
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| {
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|   auto server = Settings::Instance().GetNetPlayServer();
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| 
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|   if (server)
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|     server->AbortGameStart();
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| 
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|   QDialog::reject();
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| }
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