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			46 lines
		
	
	
	
		
			1,012 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
	
		
			1,012 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2012 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include <fstream>
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| 
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| #include "Common/CommonTypes.h"
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| #include "Common/FileUtil.h"
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| #include "Common/Timer.h"
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| #include "VideoCommon/FPSCounter.h"
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| #include "VideoCommon/VideoConfig.h"
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| 
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| static constexpr u64 FPS_REFRESH_INTERVAL = 1000;
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| 
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| FPSCounter::FPSCounter()
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| {
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|   m_update_time.Update();
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|   m_render_time.Update();
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| }
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| 
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| void FPSCounter::LogRenderTimeToFile(u64 val)
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| {
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|   if (!m_bench_file.is_open())
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|     m_bench_file.open(File::GetUserPath(D_LOGS_IDX) + "render_time.txt");
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| 
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|   m_bench_file << val << std::endl;
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| }
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| 
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| void FPSCounter::Update()
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| {
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|   if (m_update_time.GetTimeDifference() >= FPS_REFRESH_INTERVAL)
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|   {
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|     m_update_time.Update();
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|     m_fps = m_counter - m_fps_last_counter;
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|     m_fps_last_counter = m_counter;
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|     m_bench_file.flush();
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|   }
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| 
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|   if (g_ActiveConfig.bLogRenderTimeToFile)
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|   {
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|     LogRenderTimeToFile(m_render_time.GetTimeDifference());
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|     m_render_time.Update();
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|   }
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| 
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|   m_counter++;
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| }
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