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20 lines
482 B
C++
20 lines
482 B
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "Common/CommonTypes.h"
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#include "VideoCommon/RenderBase.h"
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namespace SW
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{
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class SWRenderer final : public Renderer
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{
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public:
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u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
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void PokeEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override {}
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void ReinterpretPixelData(EFBReinterpretType convtype) override {}
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};
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} // namespace SW
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